| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | Use more *Coord | dannye | 2015-07-14 | 1 | -0/+1 | |
| | * | Start using text predef macros | dannye | 2015-07-04 | 1 | -5/+5 | |
| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 2 | -3/+3 | |
| * | | Fix bank3d so it matches baserom.gbc | luckytyphlosion | 2015-08-28 | 1 | -1/+1 | |
| * | | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | 2015-08-09 | 2 | -3/+5 | |
| * | | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 2015-08-03 | 4 | -345/+298 | |
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 83 | -2523/+617 | |
| * | | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 2015-08-01 | 2 | -27/+31 | |
| * | | Attempt to make yellow buildable. | luckytyphlosion | 2015-08-01 | 2 | -3/+3 | |
| * | | Bank3d addresses and fixes. | luckytyphlosion | 2015-07-07 | 1 | -100/+33 | |
| * | | Complete documentation of bank3d | luckytyphlosion | 2015-07-06 | 1 | -1/+1 | |
| * | | More home.asm documentation. | luckytyphlosion | 2015-06-17 | 1 | -2/+2 | |
| * | | Mart inventories addresses. | luckytyphlosion | 2015-06-11 | 1 | -16/+16 | |
| * | | Yellow mart inventories. | luckytyphlosion | 2015-06-11 | 1 | -3/+3 | |
| * | | Moving yellow data to yellow folder. | luckytyphlosion | 2015-05-23 | 3 | -758/+0 | |
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| * | Pick off some more static map ids. | yenatch | 2015-02-07 | 1 | -8/+7 | |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -8/+8 | |
| * | Added bcd macros with coins and money aliases. | Marcus Huderle | 2015-02-04 | 2 | -111/+111 | |
| * | Clean up prizes data. | Marcus Huderle | 2015-01-24 | 1 | -11/+14 | |
| * | Better documenting for GetMachinePrice and TechnicalMachinePrices. | Marcus Huderle | 2015-01-24 | 1 | -5/+25 | |
| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 | 2 | -2/+2 | |
| * | Labels for Fuji in Pokémon Tower. | IIMarckus | 2014-10-26 | 1 | -0/+7 | |
| * | Add a shifted person object on Route 19 in Yellow. | IIMarckus | 2014-10-17 | 1 | -0/+4 | |
| * | Fix a few more bugs in the beach house. | IIMarckus | 2014-10-17 | 3 | -3/+4 | |
| * | Modularize the beach house. | IIMarckus | 2014-10-17 | 6 | -6/+15 | |
| * | Add the beach house tileset. | IIMarckus | 2014-10-17 | 2 | -0/+6 | |
| * | More idioms. | IIMarckus | 2014-10-17 | 2 | -2/+2 | |
| * | Fix Route 19 for Yellow. | IIMarckus | 2014-10-17 | 1 | -4/+13 | |
| * | Add more from the beach house. | IIMarckus | 2014-10-17 | 2 | -0/+26 | |
| * | Kill version.asm. | IIMarckus | 2014-10-17 | 80 | -631/+576 | |
| * | Add a lot of Yellow text changes. | IIMarckus | 2014-10-10 | 1 | -0/+13 | |
| * | Merge remote-tracking branch 'danny/master' | yenatch | 2014-09-19 | 151 | -151/+151 | |
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| | * | Fix capitalization | U-Daniel-PC\Daniel | 2014-09-20 | 2 | -2/+2 | |
| | * | Merge branch 'master' of https://github.com/iimarckus/pokered | U-Daniel-PC\Daniel | 2014-09-19 | 1 | -168/+177 | |
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| | * | | Don't redundantly define sprite dimensions | U-Daniel-PC\Daniel | 2014-07-15 | 151 | -151/+151 | |
| * | | | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 9 | -21/+24 | |
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| | * | | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -0/+3 | |
| | * | | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 8 | -21/+21 | |
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| * / | Use a macro for move attributes. | yenatch | 2014-09-01 | 1 | -168/+177 | |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 | 57 | -207/+207 | |
| * | Comment SGB packets. | yenatch | 2014-06-06 | 1 | -107/+263 | |
| * | Merge remote-tracking branch 'danny/master' | yenatch | 2014-06-06 | 10 | -51/+0 | |
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| | * | Remove duplicated data | U-Fish-PC\Daniel | 2014-05-31 | 10 | -51/+0 | |
| * | | Split more code out of home.asm. | yenatch | 2014-05-31 | 1 | -0/+24 | |
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| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 1 | -2/+2 | |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -1/+1 | |
| * | Split out map sprite facing data. | yenatch | 2014-05-25 | 1 | -0/+57 | |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -1/+1 | |
| * | Pull out map header pointers and banks | U-Fish-PC\Daniel | 2014-05-21 | 2 | -0/+500 | |
| * | Name hidden object routines | U-Fish-PC\Daniel | 2014-05-21 | 1 | -292/+364 | |
