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| * Update sprite namesRangi2020-07-17166-701/+701
| * Factor our frame blocks' base coordinatesRangi2020-07-162-178/+179
| * Identify trade-related tilemapsRangi2020-07-161-15/+6
| * Factor out animation tilemapsRangi2020-07-161-0/+72
| * Define constants for subanimation transform typesRangi2020-07-161-88/+92
| * Add constants for move animations' frame blocksRangi2020-07-162-687/+693
| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-164-849/+863
| * Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-165-2367/+2365
| * Merge pull request #276 from TheFakeMateo/masterRangi2020-07-16102-244/+244
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| | * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15102-244/+244
| * | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-1/+1
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| * Align constant comments as a columnRangi2020-07-151-70/+70
| * Indent comments that describe data table macro formatsRangi2020-07-1520-30/+30
| * Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi2020-07-141-0/+29
| * Use a macro for warp tile IDs, like other tile behaviorsRangi2020-07-142-32/+27
| * Define cries with a mon_cry macroRangi2020-07-141-190/+195
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14273-5521/+5162
| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-082-0/+13
| * Use 'tile' and 'tiles' macrosRangi2020-07-071-139/+36
| * PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-0716-267/+263
| * Use STARTER[123] constants in TitleMonsRangi2020-07-061-9/+9
| * Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi2020-07-061-2/+2
| * Automatically list all TM##_MOVE and HM##_MOVE valuesRangi2020-07-061-55/+24
| * Align tmhm learnsets in rows of 5Rangi2020-07-06145-145/+665
| * add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...Rangi2020-07-061-55/+58
| * TM/HM constants named after movesRangi2020-07-05172-201/+201
| * Port pokecrystal's base data and tmhm structureRangi2020-07-05152-4229/+3021
| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-165/+41
| * Port and improve hidden_object macro from pokeyellowRangi2020-07-051-593/+401
| * Port credits command constants from pokeyellowRangi2020-07-051-37/+38
| * Update map hide/show data labelsRangi2020-07-051-571/+558
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-0412-604/+676
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-7/+7
| * Document why Mew is set apartRangi2020-07-031-0/+10
| * Factor out Mew's pics and base dataRangi2020-07-031-0/+4
| * Move more code from home.asm to home/Rangi2020-07-033-2/+82
| * Replace raw hex values with HRAM constantsRangi2020-07-033-26/+26
| * data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03446-0/+0
| * Factor out data/sprites/Rangi2020-07-033-361/+360
| * Organize macros/ like pokecrystalRangi2020-07-031-0/+8
| * Make suggested edits:Rangi2020-07-0360-59/+59
| * Simplify map connectionsRangi2020-07-03223-1862/+747
| * Reorganize constants/Rangi2020-07-031-1/+1
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03306-212/+5743
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+7
| * Individual images for party menu icon graphicsRangi2020-06-272-112/+112
| * Merge pic/ into gfx/Rangi2020-06-27151-151/+151
| * Replace .tilecoll files with tile ID db dataRangi2020-06-272-24/+82
| * Organize gfx/Rangi2020-06-271-4/+4
| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27231-231/+232