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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
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Clean up white space
U-Fish-PC\Daniel
2014-06-09
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Comment SGB packets.
yenatch
2014-06-06
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Merge remote-tracking branch 'danny/master'
yenatch
2014-06-06
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\
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Remove duplicated data
U-Fish-PC\Daniel
2014-05-31
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Split more code out of home.asm.
yenatch
2014-05-31
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/
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Remove redundant dimensions in image filenames.
yenatch
2014-05-30
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Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
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For unknown addresses, use "w<address>". Label overleads are still an issue.
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Split out map sprite facing data.
yenatch
2014-05-25
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Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
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Pull out map header pointers and banks
U-Fish-PC\Daniel
2014-05-21
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Name hidden object routines
U-Fish-PC\Daniel
2014-05-21
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Use more constants in object data
U-Fish-PC\Daniel
2014-05-21
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Fix capitalization, remove white space, remove vicctreebel.asm
U-Fish-PC\Daniel
2014-05-19
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Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-19
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Conflicts: main.asm text.asm text/maps/route_22.asm
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Pull more data out of main.asm
U-Fish-PC\Daniel
2014-05-19
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Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
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Pull map headers out of main.asm
U-Fish-PC\Daniel
2014-05-17
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Pull map objects out of main.asm
U-Fish-PC\Daniel
2014-05-17
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Organize base stats and wild mon data (Koolboyman)
U-Fish-PC\Daniel
2014-05-16
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Pull most data out of main.asm
U-Fish-PC\Daniel
2014-05-16