| Commit message (Collapse) | Author | Age | ||
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| | * | Port and improve hidden_object macro from pokeyellow | Rangi | 2020-07-05 | |
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| | * | Port credits command constants from pokeyellow | Rangi | 2020-07-05 | |
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| | * | Update map hide/show data labels | Rangi | 2020-07-05 | |
| | | | | | | | | | Fixes #235 | |||
| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | |
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| | * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | |
| | | | | | | | | | by rgbds 0.4.0) | |||
| | * | Document why Mew is set apart | Rangi | 2020-07-03 | |
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| | * | Factor out Mew's pics and base data | Rangi | 2020-07-03 | |
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| | * | Move more code from home.asm to home/ | Rangi | 2020-07-03 | |
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| | * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | |
| | | | | | | | | | To do: turn constants into labels and use ldh | |||
| | * | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 2020-07-03 | |
| | | | | | | | | | To do: Polished Map support for loading the objects | |||
| | * | Factor out data/sprites/ | Rangi | 2020-07-03 | |
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| | * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | |
| | | | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
| | * | Make suggested edits: | Rangi | 2020-07-03 | |
| | | | | | | | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | |||
| | * | Simplify map connections | Rangi | 2020-07-03 | |
| | | | | | | | | | To do: Polished Map support for detecting the tileset | |||
| | * | Reorganize constants/ | Rangi | 2020-07-03 | |
| | | | | | | | | | To do: add comments associating constants with data and code | |||
| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | |
| | | | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
| | * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | |
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| | * | Individual images for party menu icon graphics | Rangi | 2020-06-27 | |
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| | * | Merge pic/ into gfx/ | Rangi | 2020-06-27 | |
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| | * | Replace .tilecoll files with tile ID db data | Rangi | 2020-06-27 | |
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| | * | Organize gfx/ | Rangi | 2020-06-27 | |
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| | * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | |
| | | | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
| | * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | |
| | | | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
| | * | Replace the few instances of Unknown Dungeon with Cerulean Cave | SatoMew | 2019-04-08 | |
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| | * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | |
| | | | | | | | | | Polished Map | |||
| | * | Another map header fix | Pokeglitch | 2018-07-28 | |
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| | * | Fixed some map header files | Pokeglitch | 2018-07-28 | |
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| | * | Merge pull request #187 from Rangi42/master | Daniel Harding | 2018-07-15 | |
| | |\ | | | | | | | Document MissingNo's base stats, and silence an rgbds warning | |||
| | | * | Document the origin of MissingNo's base stats. | Rangi | 2018-07-08 | |
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| | * | | Merge pull request #188 from snelson3/consistent-map-header-comments | Daniel Harding | 2018-07-15 | |
| | |\ \ | | |/ | |/| | make comments consistent throughout all mapHeader files | |||
| | | * | make comments consistent throughout all mapHeader files | Sam Nelson | 2018-07-15 | |
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| | * | | Fixed some inconsistencies in the usage of the if-def directive. | Urs-Bjoern Schmidt | 2018-07-02 | |
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| | * | spaces in EvosMoves | yenatch | 2018-03-22 | |
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| | * | use constants for wEvosMoves size | yenatch | 2018-03-22 | |
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| | * | Cleaned up name formatting | bitman44 | 2018-03-21 | |
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| | * | Replaced instances of Mon### with the Pokemon's name | bitman44 | 2018-03-20 | |
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| | * | Block IDs use hex; zero connections use dec | Remy Oukaour | 2018-01-29 | |
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| | * | Use base 10 (note, the previous commit resolves #173) | Remy Oukaour | 2018-01-29 | |
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| | * | Add warp, sign, and warp_to macros for data/mapObjects definitions | Remy Oukaour | 2018-01-29 | |
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| | * | Fix typos in comments | dannye | 2017-06-24 | |
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| | * | Continuing the source-level documentation of roughly where trainers can be found | Summate | 2016-09-04 | |
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| | * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | |
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| * | | Add constants for player and rival starters | Rangi | 2020-11-13 | |
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| * | | Fix typo | dannye | 2020-11-07 | |
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| * | | More debug yellow | dannye | 2020-11-07 | |
| | | | | | | | | | only debug menu left | |||
| * | | Sync more with pokered | Rangi | 2020-11-06 | |
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| * | | Remove trailing whitespace | Rangi | 2020-11-05 | |
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| * | | Sync more with pokered | Rangi | 2020-11-05 | |
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| * | | Syn base stats' tmhm formatting with pokered | Rangi | 2020-11-05 | |
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| * | | Remove unused RG/RB graphics | Rangi | 2020-11-05 | |
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