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| * Port and improve hidden_object macro from pokeyellowRangi2020-07-05
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| * Port credits command constants from pokeyellowRangi2020-07-05
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| * Update map hide/show data labelsRangi2020-07-05
| | | | | | | | Fixes #235
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
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| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-04
| | | | | | | | by rgbds 0.4.0)
| * Document why Mew is set apartRangi2020-07-03
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| * Factor out Mew's pics and base dataRangi2020-07-03
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| * Move more code from home.asm to home/Rangi2020-07-03
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| * Replace raw hex values with HRAM constantsRangi2020-07-03
| | | | | | | | To do: turn constants into labels and use ldh
| * data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03
| | | | | | | | To do: Polished Map support for loading the objects
| * Factor out data/sprites/Rangi2020-07-03
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| * Organize macros/ like pokecrystalRangi2020-07-03
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Make suggested edits:Rangi2020-07-03
| | | | | | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
| * Simplify map connectionsRangi2020-07-03
| | | | | | | | To do: Polished Map support for detecting the tileset
| * Reorganize constants/Rangi2020-07-03
| | | | | | | | To do: add comments associating constants with data and code
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
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| * Individual images for party menu icon graphicsRangi2020-06-27
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| * Merge pic/ into gfx/Rangi2020-06-27
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| * Replace .tilecoll files with tile ID db dataRangi2020-06-27
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| * Organize gfx/Rangi2020-06-27
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| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
| | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
| * Move more tables from engine/ to data/Rangi2020-06-23
| | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
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| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01
| | | | | | | | Polished Map
| * Another map header fixPokeglitch2018-07-28
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| * Fixed some map header filesPokeglitch2018-07-28
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| * Merge pull request #187 from Rangi42/masterDaniel Harding2018-07-15
| |\ | | | | | | Document MissingNo's base stats, and silence an rgbds warning
| | * Document the origin of MissingNo's base stats.Rangi2018-07-08
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| * | Merge pull request #188 from snelson3/consistent-map-header-commentsDaniel Harding2018-07-15
| |\ \ | | |/ | |/| make comments consistent throughout all mapHeader files
| | * make comments consistent throughout all mapHeader filesSam Nelson2018-07-15
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| * | Fixed some inconsistencies in the usage of the if-def directive.Urs-Bjoern Schmidt2018-07-02
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| * spaces in EvosMovesyenatch2018-03-22
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| * use constants for wEvosMoves sizeyenatch2018-03-22
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| * Cleaned up name formattingbitman442018-03-21
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| * Replaced instances of Mon### with the Pokemon's namebitman442018-03-20
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| * Block IDs use hex; zero connections use decRemy Oukaour2018-01-29
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| * Use base 10 (note, the previous commit resolves #173)Remy Oukaour2018-01-29
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| * Add warp, sign, and warp_to macros for data/mapObjects definitionsRemy Oukaour2018-01-29
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| * Fix typos in commentsdannye2017-06-24
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| * Continuing the source-level documentation of roughly where trainers can be foundSummate2016-09-04
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| * Replace unnecessary tabs with spacesdannye2016-07-27
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* | Add constants for player and rival startersRangi2020-11-13
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* | Fix typodannye2020-11-07
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* | More debug yellowdannye2020-11-07
| | | | | | | | only debug menu left
* | Sync more with pokeredRangi2020-11-06
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* | Remove trailing whitespaceRangi2020-11-05
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* | Sync more with pokeredRangi2020-11-05
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* | Syn base stats' tmhm formatting with pokeredRangi2020-11-05
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* | Remove unused RG/RB graphicsRangi2020-11-05
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