| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Organize gfx/ | Rangi | 2020-06-27 | 1 | -5/+5 |
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| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -324/+3 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Misc minor clean up | dannye | 2020-05-24 | 1 | -1/+1 |
| | | | | | spotted by comparing against pokeyellow | ||||
| * | Updated the intro | Pokeglitch | 2018-06-22 | 1 | -14/+14 |
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| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 1 | -500/+500 |
| | | | | | in instructions like add a, x | ||||
| * | Uppercase battle status constants | xCrystal | 2017-12-30 | 1 | -1/+1 |
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| * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 | 1 | -4/+4 |
| |\ | | | | | Update for RGBDS 0.3.3 | ||||
| | * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 | 1 | -4/+4 |
| | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | ||||
| * | | Fix typos in comments | dannye | 2017-06-24 | 1 | -2/+2 |
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| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -12/+13 |
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| * | Remove the last address comments | dannye | 2016-06-12 | 1 | -3/+3 |
| | | | | | | except for wram.asm and sram.asm also delete unused yellow file | ||||
| * | Remove some leftover address comments | dannye | 2016-06-12 | 1 | -2/+2 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -152/+152 |
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| * | Clean up more Yellow ifdefs. | IIMarckus | 2016-03-22 | 1 | -3/+0 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -115/+115 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -2/+2 |
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| * | commented audio code | YamaArashi | 2015-08-08 | 1 | -9/+9 |
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| * | named wram variables | YamaArashi | 2015-08-07 | 1 | -1/+1 |
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| * | named animation functions/variables | YamaArashi | 2015-07-24 | 1 | -416/+490 |
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| * | Name some battle sound effects | dannye | 2015-07-21 | 1 | -173/+173 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -5/+5 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||||
| | * | misc | YamaArashi | 2015-07-18 | 1 | -5/+5 |
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| * | | Name sound effects | dannye | 2015-07-19 | 1 | -175/+175 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -23/+23 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | named wram variables | YamaArashi | 2015-07-14 | 1 | -15/+17 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -1/+1 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -2/+2 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -32/+33 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 1 | -2/+2 |
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| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -3/+3 |
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| | * | use constant for bg transfer dest hram var | YamaArashi | 2015-07-12 | 1 | -1/+1 |
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| | * | shake screen functions | YamaArashi | 2015-07-12 | 1 | -4/+4 |
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| | * | some battle animation stuff | YamaArashi | 2015-07-12 | 1 | -22/+23 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -2/+2 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -134/+135 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -13/+13 |
| | | | | | 1.asm, 4.asm, and 4_2.asm | ||||
| * | Document animation types (shake screen/blink pic) | xCrystal | 2015-03-31 | 1 | -24/+26 |
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| * | Label some attack animation functions | xCrystal | 2015-03-31 | 1 | -6/+8 |
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| * | Some wram constants | xCrystal | 2015-03-31 | 1 | -1/+1 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -69/+128 |
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| * | More battle sfx ids | U-Daniel-PC\Daniel | 2015-01-27 | 1 | -166/+166 |
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| * | Fix typo introduced in last commit. | IIMarckus | 2014-10-22 | 1 | -1/+1 |
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| * | Add Yellow’s slot machine graphics. | IIMarckus | 2014-10-21 | 1 | -0/+3 |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -2/+2 |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -6/+6 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -22/+22 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -3/+3 |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -13/+13 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -6/+6 |
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