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| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-19/+18
| | | | | | | | Move animations' sound IDs are off by one from move IDs.
| * Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-161-4/+4
| | | | | | | | animation data labels+constants)
| * Use 'tile' and 'tiles' macrosRangi2020-07-071-1/+2
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| * Sync coordinate macros with pokecrystalRangi2020-07-071-23/+23
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| * Use ASCII quotes in commentsRangi2020-07-061-1/+1
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-76/+76
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| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-4/+4
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| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-3/+3
| | | | | | | | by rgbds 0.4.0)
| * Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| | | | | | | | To do: turn constants into labels and use ldh
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-33/+33
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| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Organize gfx/Rangi2020-06-271-5/+5
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| * Move more tables from engine/ to data/Rangi2020-06-231-324/+3
| | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
| * Misc minor clean updannye2020-05-241-1/+1
| | | | | | | | spotted by comparing against pokeyellow
| * Updated the introPokeglitch2018-06-221-14/+14
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| * Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-301-500/+500
| | | | | | | | in instructions like add a, x
| * Uppercase battle status constantsxCrystal2017-12-301-1/+1
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| * Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-4/+4
| |\ | | | | | | Update for RGBDS 0.3.3
| | * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-4/+4
| | | | | | | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
| * | Fix typos in commentsdannye2017-06-241-2/+2
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| * sync engine code with pokeyellowYamaArashi2016-06-121-12/+13
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* | Sync more with pokeredRangi2020-11-051-1/+1
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* | Sync more with pokeredRangi2020-11-051-4/+4
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* | Organize home and macro codeRangi2020-11-051-4/+4
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* | Start reorganizing pokeyellowRangi2020-11-041-3/+3
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* | Sync with pokereddannye2020-11-041-603/+191
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* | Sync with pokereddannye2020-05-201-84/+84
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* | Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-4/+4
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* | Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokereddannye2016-06-121-0/+1
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| * | sync engine code with pokeredYamaArashi2016-06-111-3/+4
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* | | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-121-2/+2
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| * | Remove the last address commentsdannye2016-06-121-3/+3
| | | | | | | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file
* | | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-121-2/+2
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| * Remove some leftover address commentsdannye2016-06-121-2/+2
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| * remove address commentsYamaArashi2016-06-111-152/+152
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| * Clean up more Yellow ifdefs.IIMarckus2016-03-221-3/+0
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| * No more W_dannye2015-08-301-115/+115
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* | remove address commentsYamaArashi2016-06-111-157/+157
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* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-111-735/+736
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* | Clean up white spacedannye2016-06-061-26/+26
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* | League PC code, address comments for hidden_items.asmluckytyphlosion2016-05-301-1/+1
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* | Delete animations_.asmluckytyphlosion2016-03-261-212/+422
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* | Replaced some wram labels before committing, need to commit now.luckytyphlosion2016-03-171-64/+64
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* | BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-311-11/+11
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* | BankD misc functionsluckytyphlosion2015-12-051-34/+34
| | | | | | | | Game Corner stuff and (unused) titlescreen2.asm
* | engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-281-2/+2
| | | | | | | | Also no more W_PLAYER/ENEMYBATTSTATUS
* | engine/menu/start_menu.asmluckytyphlosion2015-11-151-1/+1
| | | | | | | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
* | overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-3/+3
| | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-784/+862
|\| | | | | | | Doesn't build.
| * commented SGB palette stuffYamaArashi2015-08-121-2/+2
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