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2023-07-15Thoroughly document debug code (#410)SatoMew
2023-03-25Name some unnamed animation constants (#396)Vortyne
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2022-08-11Update comments related to Swift and Substitute checks (#380)SatoMew
2022-07-26Clarify how Metronome picks a moveRangi
2022-07-10Identify some `.asm_*` labelsRangi
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2022-06-17`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth
2022-06-06Improved Virtual Console patch identifiers (#357)vulcandth
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2021-11-23Use ~X instead of $ff ^ XRangi
2021-11-05Add some constants for options (#344)Yoann Fievez
2021-11-05Refactorize check button pressed (#340)Yoann Fievez
2021-11-02Identify some percentage constant valuesRangi
2021-09-26Fix typos (#334)Amber Brault
2021-08-28wcf4b -> wStringBufferRangi
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2021-05-31Improve some RAM formattingRangi
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi
2021-03-25Verify data table and name list sizes with assertion macrosRangi
2021-02-13Identify hUILayoutFlagsRangi
2020-11-29Update related tile animation constantsSatoMew
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-28Keep wGrassMons and wWaterMons together with a UNIONRangi
2020-11-14Fix file modesdannye
2020-11-07Use more joypad constantsdannye
2020-11-06Sync more with pokeyellowRangi
2020-11-05Sync more with pokeyellowRangi
2020-11-05Remove trailing whitespaceRangi
2020-11-05All battle back pictures end with "b"Rangi
2020-09-22Replace ghost Marowak's ambiguous constantSatoMew
2020-08-31Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi
2020-07-17SONY -> RIVALRangi
2020-07-16Define constants for default trainer DVsRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Use constants for damage limits in CalculateDamageRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-07-03Reorganize constants/Rangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi