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2022-03-26Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth1-0/+23
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth1-0/+25
2021-11-23Use ~X instead of $ff ^ XRangi1-2/+2
2021-11-05Add some constants for options (#344)Yoann Fievez1-1/+1
2021-11-05Refactorize check button pressed (#340)Yoann Fievez1-3/+3
2021-11-02Identify some percentage constant valuesRangi1-13/+13
2021-09-26Fix typos (#334)Amber Brault1-1/+1
2021-08-28wcf4b -> wStringBufferRangi1-7/+7
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi1-4/+4
2021-05-31Improve some RAM formattingRangi1-0/+2
2021-05-31Improve some RAM formattingRangi1-1/+1
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi1-1/+2
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-5/+5
2021-02-13Identify hUILayoutFlagsRangi1-6/+6
2021-02-13Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi1-6/+6
2020-11-29Update related tile animation constantsSatoMew1-1/+1
2020-11-29Label and document hFFD7 more accuratelySatoMew1-3/+3
2020-11-28Keep wGrassMons and wWaterMons together with a UNIONRangi1-8/+9
2020-11-14Fix file modesdannye1-0/+0
2020-11-07Use more joypad constantsdannye1-7/+7
2020-11-07Use more joypad constantsdannye1-7/+7
2020-11-07More debug yellowdannye1-0/+13
2020-11-06Sync more with pokeredRangi1-7/+7
2020-11-06Sync more with pokeyellowRangi1-7/+7
2020-11-05Sync more with pokeredRangi1-22/+28
2020-11-05Sync more with pokeyellowRangi1-10/+12
2020-11-05Remove trailing whitespaceRangi1-1/+1
2020-11-05Remove trailing whitespaceRangi1-1/+1
2020-11-05Remove unused RG/RB graphicsRangi1-1/+1
2020-11-05All battle back pictures end with "b"Rangi1-1/+1
2020-11-05Organize home and macro codeRangi1-1/+1
2020-11-04Sync with pokereddannye1-2302/+534
2020-09-22Replace ghost Marowak's ambiguous constantSatoMew1-1/+1
2020-08-31Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi1-1/+1
2020-07-17SONY -> RIVALRangi1-2/+2
2020-07-16Define constants for default trainer DVsRangi1-2/+2
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-4/+4
2020-07-07Use 'tile' and 'tiles' macrosRangi1-4/+4
2020-07-07Sync coordinate macros with pokecrystalRangi1-72/+72
2020-07-07Use HIGH() and LOW()Rangi1-22/+22
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-29/+29
2020-07-06Use ASCII quotes in commentsRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-203/+203
2020-07-05Use constants for damage limits in CalculateDamageRangi1-28/+34
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-140/+141
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi1-6/+6
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-166/+166
2020-07-03Organize macros/ like pokecrystalRangi1-1/+1
2020-07-03Reorganize constants/Rangi1-2/+2