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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
1
-0
/
+23
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
1
-0
/
+25
2021-11-23
Use ~X instead of $ff ^ X
Rangi
1
-2
/
+2
2021-11-05
Add some constants for options (#344)
Yoann Fievez
1
-1
/
+1
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
1
-3
/
+3
2021-11-02
Identify some percentage constant values
Rangi
1
-13
/
+13
2021-09-26
Fix typos (#334)
Amber Brault
1
-1
/
+1
2021-08-28
wcf4b -> wStringBuffer
Rangi
1
-7
/
+7
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
1
-4
/
+4
2021-05-31
Improve some RAM formatting
Rangi
1
-0
/
+2
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
1
-1
/
+2
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-5
/
+5
2021-02-13
Identify hUILayoutFlags
Rangi
1
-6
/
+6
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
1
-6
/
+6
2020-11-29
Update related tile animation constants
SatoMew
1
-1
/
+1
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-3
/
+3
2020-11-28
Keep wGrassMons and wWaterMons together with a UNION
Rangi
1
-8
/
+9
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-07
Use more joypad constants
dannye
1
-7
/
+7
2020-11-07
Use more joypad constants
dannye
1
-7
/
+7
2020-11-07
More debug yellow
dannye
1
-0
/
+13
2020-11-06
Sync more with pokered
Rangi
1
-7
/
+7
2020-11-06
Sync more with pokeyellow
Rangi
1
-7
/
+7
2020-11-05
Sync more with pokered
Rangi
1
-22
/
+28
2020-11-05
Sync more with pokeyellow
Rangi
1
-10
/
+12
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
Remove unused RG/RB graphics
Rangi
1
-1
/
+1
2020-11-05
All battle back pictures end with "b"
Rangi
1
-1
/
+1
2020-11-05
Organize home and macro code
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-2302
/
+534
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
1
-1
/
+1
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
1
-1
/
+1
2020-07-17
SONY -> RIVAL
Rangi
1
-2
/
+2
2020-07-16
Define constants for default trainer DVs
Rangi
1
-2
/
+2
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-4
/
+4
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-4
/
+4
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-72
/
+72
2020-07-07
Use HIGH() and LOW()
Rangi
1
-22
/
+22
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-29
/
+29
2020-07-06
Use ASCII quotes in comments
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-203
/
+203
2020-07-05
Use constants for damage limits in CalculateDamage
Rangi
1
-28
/
+34
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-140
/
+141
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-6
/
+6
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-2
/
+2
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-166
/
+166
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-1
/
+1
2020-07-03
Reorganize constants/
Rangi
1
-2
/
+2
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