| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -53/+55 | |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| * | Mention Jap grammar | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -0/+4 | |
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| * | Document code related to MonName1Text | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -17/+27 | |
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| * | Clean up white space | U-Daniel-PC\Daniel | 2015-06-11 | 1 | -43/+43 | |
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| * | money won and trainer pic constants | xCrystal | 2015-04-09 | 1 | -3/+4 | |
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| * | user xor operator for clearing status flags | xCrystal | 2015-04-09 | 1 | -5/+5 | |
| | | | | | use xor operator for clearing status flags | |||||
| * | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 2015-04-09 | 1 | -64/+70 | |
| | | | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions | |||||
| * | Rename battle files and split move effects Part 2 | xCrystal | 2015-04-01 | 1 | -2/+2 | |
| | | | | | 5.asm, 9.asm, and a.asm | |||||
| * | Name more in-battle functions and labels | xCrystal | 2015-03-31 | 1 | -53/+62 | |
| | | | | | and better document some animation related functions | |||||
| * | Label some attack animation functions | xCrystal | 2015-03-31 | 1 | -36/+37 | |
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| * | Label some battle related functions | xCrystal | 2015-03-31 | 1 | -21/+21 | |
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| * | Further document AI stuff | xCrystal | 2015-03-31 | 1 | -9/+9 | |
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| * | Some wram constants | xCrystal | 2015-03-31 | 1 | -15/+15 | |
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| * | Split commentary lines that are too long | xCrystal | 2015-03-31 | 1 | -21/+37 | |
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| * | Low health alarm documentation | U-Daniel-PC\Daniel | 2015-03-12 | 1 | -8/+8 | |
| | | | | | RenaKunisaki | |||||
| * | named misc functions | YamaArashi | 2015-02-08 | 1 | -10/+11 | |
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| * | move-related things | YamaArashi | 2015-02-08 | 1 | -4/+4 | |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 1 | -4/+4 | |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -11/+11 | |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -15/+15 | |
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| * | comment drain HP effect | YamaArashi | 2015-02-07 | 1 | -2/+2 | |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -6/+6 | |
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| * | documented bide bug | YamaArashi | 2015-02-07 | 1 | -1/+3 | |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -86/+87 | |
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| * | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | 2015-02-04 | 1 | -206/+208 | |
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| * | More battle commentary/labels/constans and fix some spacing issues | xCrystal | 2015-02-04 | 1 | -144/+153 | |
| | | | | | | Conflicts: engine/battle/core.asm | |||||
| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 | 1 | -56/+56 | |
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| * | fix duplicate labels | xCrystal | 2015-01-21 | 1 | -10/+10 | |
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| * | some constants in stat up/down effects | xCrystal | 2015-01-20 | 1 | -5/+5 | |
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| * | rename some labels | xCrystal | 2015-01-20 | 1 | -207/+208 | |
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| * | add commentary to move effects | xCrystal | 2015-01-20 | 1 | -93/+106 | |
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| * | add commentary | xCrystal | 2015-01-04 | 1 | -95/+135 | |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -1/+1 | |
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| * | Add a lot of Yellow text changes. | IIMarckus | 2014-10-10 | 1 | -0/+4 | |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -6/+6 | |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -1795/+1958 | |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -4/+4 | |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -7/+7 | |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -1789/+1933 | |
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| * | | Use move animation constants instead of static values. | yenatch | 2014-09-17 | 1 | -12/+12 | |
| | | | | | | | | | This allows new moves and animations to be added without overlap. | |||||
| * | | Fix static banks passed into GetName. | yenatch | 2014-08-07 | 1 | -5/+8 | |
| |/ | | | | | | This appears to be the only other use of wPredefBank. Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar. | |||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -134/+67 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -74/+37 | |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -1/+1 | |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -6/+6 | |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -23/+23 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -269/+269 | |
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| * | Merge branch 'master' of https://github.com/yenatch/pokered | U-Fish-PC\Daniel | 2014-05-30 | 1 | -20/+20 | |
| |\ | | | | | | | | | Conflicts: engine/battle/1c.asm | |||||
| | * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -20/+20 | |
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| * | | Label and comment BattleTransition | U-Fish-PC\Daniel | 2014-05-29 | 1 | -1/+1 | |
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