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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-953/+953
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Label BCD math predefs.yenatch2014-05-251-2/+2
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* Rename joypad registers.yenatch2014-05-251-1/+1
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* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-251-16/+16
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* Rename random number function and hram labels.yenatch2014-05-241-54/+61
| | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub
* Comment some more bank 0 functions.yenatch2014-05-231-9/+9
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+8547