| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | 1 | -2/+2 | |
| Fixes #312 | |||||
| 2021-02-21 | Clean up handling of extra effective status effects | dannye | 1 | -11/+13 | |
| 2020-11-05 | Sync more with pokeyellow | Rangi | 1 | -17/+18 | |
| 2020-07-07 | Use HIGH() and LOW() | Rangi | 1 | -7/+8 | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -14/+14 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -61/+61 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -64/+64 | |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -61/+61 | |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 1 | -2/+2 | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -0/+1493 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
