| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
| 2015-07-18 | Consolidate coord macros | dannye | |
| 2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | |
| 2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | |
| 1.asm, 4.asm, and 4_2.asm | |||
| 2015-02-07 | fixed hp bar wram label and misc | YamaArashi | |
| 2015-02-07 | comment drain HP effect | YamaArashi | |
| 2015-02-04 | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
| The destination is obvious when using the predef macro. | |||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |
