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path: root/engine/battle/moveEffects/reflect_light_screen_effect.asm (unfollow)
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2020-11-04Sync with pokereddannye1-45/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-45/+0
2020-05-20Sync with pokereddannye1-4/+4
2017-12-30Uppercase battle status constantsxCrystal1-4/+4
2016-06-11remove address commentsYamaArashi1-4/+4
2016-06-11remove address commentsYamaArashi1-4/+4
2016-04-09Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion1-1/+1
2016-01-09More BankF documentationluckytyphlosion1-1/+1
AnyMoveToSelect to DoesntAffectMonText
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion1-1/+1
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion1-2/+2
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-08-30No more W_dannye1-4/+4
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion1-1/+1
2015-07-06Complete documentation of bank3dluckytyphlosion1-6/+6
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-1/+1
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-04-08Document move effectsxCrystal1-4/+4
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
2015-04-01Rename battle files and split move effects Part 4xCrystal1-0/+45
e.asm, e_2. asm, and 14.asm