| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -2/+2 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -1/+1 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -2/+2 | |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -1/+1 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -0/+0 | |
| 2017-12-30 | Uppercase battle status constants | xCrystal | 1 | -2/+2 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -2/+2 | |
| 2015-08-30 | No more W_ | dannye | 1 | -2/+2 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 1 | -3/+1 | |
| 2015-04-08 | Document move effects | xCrystal | 1 | -5/+5 | |
| Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | |||||
| 2015-04-01 | Rename battle files and split move effects Part 3 | xCrystal | 1 | -0/+21 | |
| b.asm, b_2.asm, c.asm, and d.asm | |||||
