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2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-3/+3
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi1-2/+2
2025-08-16Use `<STAT>_UP1_EFFECT` constants (#522)PokefanMarcel1-4/+4
2025-01-28Miscellaneous cleanup (#488)Rangi1-2/+2
Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2024-09-23Identify more flag bits (#464)Sylvie1-4/+4
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2023-03-25Name some unnamed animation constants (#396)Vortyne1-1/+1
2021-11-03Comment on the CooltrainerFAI bugRangi1-0/+3
Fixes #308
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-1/+1
Fixes #312
2020-11-06Sync more with pokeredRangi1-2/+2
2020-11-06Sync more with pokeyellowRangi1-2/+2
2020-11-05Sync more with pokeredRangi1-3/+3
2020-11-05Sync more with pokeyellowRangi1-1/+1
2020-11-04Sync with pokereddannye1-125/+26
2020-10-19Some formatting changesRangi1-2/+2
2020-07-07Sync coordinate macros with pokecrystalRangi1-1/+1
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-3/+3
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-5/+5
2020-07-05Correct comments in AISwitchIfEnoughMonsRangi1-2/+2
Fixes #244
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-4/+4
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi1-1/+1
by rgbds 0.4.0)
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-5/+5
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-6/+6
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-1/+1
2020-06-23Move more tables from engine/ to data/Rangi1-102/+3
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-05-20Sync with pokereddannye1-169/+169
2019-12-04Add trainer_ai pokered changes to pokeyellowAmber Brault1-21/+21
2019-11-23Use percent macro for trainer AI packagesThomas Winwood1-21/+21
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal1-163/+163
in instructions like add a, x
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu221-2/+2
2017-06-24Fix typos in commentsdannye1-4/+4
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz1-2/+2
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2016-06-12sync engine code with pokeyellowYamaArashi1-1/+1
2016-06-12Remove the last address commentsdannye1-3/+3
except for wram.asm and sram.asm also delete unused yellow file
2016-06-11sync engine code with pokeredYamaArashi1-4/+2
2016-06-11remove address commentsYamaArashi1-55/+55
2016-06-11remove address commentsYamaArashi1-52/+52
2016-01-16More bankF documentation.luckytyphlosion1-2/+2
PrintCriticalOHKOText to AdjustDamageForMoveType
2015-12-22Fewer underscores in constantsluckytyphlosion1-4/+4
dannye
2015-12-14Fewer underscores in constantsdannye1-4/+4
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion1-79/+90
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion1-4/+4
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion1-1/+1
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-08-30No more W_dannye1-17/+17
2015-08-09Replace some hardcoded data sizesdannye1-1/+1
2015-08-07fixed namesYamaArashi1-2/+2
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-24more naming variablesYamaArashi1-12/+14
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18Consolidate coord macrosdannye1-1/+1