index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
battle
(
unfollow
)
Commit message (
Expand
)
Author
2021-09-26
Fix typos (#334)
Amber Brault
2021-08-28
wcf4b -> wStringBuffer
Rangi
2021-06-19
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
2021-06-14
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
Change name wSeaRoutesWildMons to wWaterMons in WRAM
Yoann Fievez
2021-05-31
Improve some RAM formatting
Rangi
2021-05-31
Improve some RAM formatting
Rangi
2021-05-18
Standardize names of wild maps entities
Yoann Fievez
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-03-30
Fix incorrect sfx id
dannye
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
2021-02-21
Clean up handling of extra effective status effects
dannye
2021-02-13
Identify hUILayoutFlags
Rangi
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2020-11-29
Update related tile animation constants
SatoMew
2020-11-29
Label and document hFFD7 more accurately
SatoMew
2020-11-28
Keep wGrassMons and wWaterMons together with a UNION
Rangi
2020-11-14
Fix file modes
dannye
2020-11-07
Use more joypad constants
dannye
2020-11-07
Use more joypad constants
dannye
2020-11-07
More debug yellow
dannye
2020-11-06
Sync more with pokered
Rangi
2020-11-06
Sync more with pokeyellow
Rangi
2020-11-05
Sync more with pokered
Rangi
2020-11-05
Sync more with pokeyellow
Rangi
2020-11-05
Remove trailing whitespace
Rangi
2020-11-05
Remove trailing whitespace
Rangi
2020-11-05
Sync more with pokered
Rangi
2020-11-05
Remove unused RG/RB graphics
Rangi
2020-11-05
All battle back pictures end with "b"
Rangi
2020-11-05
Organize home and macro code
Rangi
2020-11-04
Start reorganizing pokeyellow
Rangi
2020-11-04
Sync with pokered
dannye
2020-10-19
Some formatting changes
Rangi
2020-09-27
Add constant for ghost Marowak like pokered
SatoMew
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
2020-07-17
Define constants for subanimations' base coords and frame block modes
Rangi
2020-07-17
Identify remaining tilemap IDs
Rangi
2020-07-17
SONY -> RIVAL
Rangi
2020-07-17
Update sprite names
Rangi
2020-07-16
Factor out animation tilemaps
Rangi
2020-07-16
Define constants for subanimation transform types
Rangi
2020-07-16
Use a battle_anim macro for move animations' special effects and subanimations
Rangi
2020-07-16
Use a macro for BattleTransition_DoubleCircle data
Rangi
[next]