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2025-07-07Use less generic labels for party finding loops (#514)kagnusdev
2025-06-30Use combined hardware constantsRangi42
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-06-25Distinguish single trainer pics section from Pokemon picsRangi42
2025-06-03Fix typosdannye
2025-05-31Add a `CANNOT_MOVE` constant (#508)Rangi
2025-04-02Use constants for PP masks instead of magic numbers (#504)edave64
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-12-27Use `EFFECT_1E`Rangi42
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi
2024-12-25Use RGBDS 0.9.0 (#482)Rangi
2024-12-21Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi42
2024-12-16Remove redundant parenthesesRangi42
2024-12-16Use "gray", not "grey"Rangi42
2024-11-24Assert the relations between some move effect constants (#478)Sylvie
2024-09-24Fix comment: Road -> Roar (#466)Vortyne
2024-09-23Identify more flag bits (#464)Sylvie
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie
2024-09-09Use correct label in get_trainer_name.asm (#461)Vortyne
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2024-06-15Identify some unused WRAM variables (#453)Sylvie
2023-11-21Fix a few usages of EFFECTIVEdannye
2023-11-21Use some more constants in place of raw numbersRangi42
2023-11-21Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon
2023-11-21Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose
2023-11-20Add `bigdw` and `dc` data macrosRangi42
2023-09-20Use PSN constant in PoisonEffect routine (#426)strager
2023-07-16Use charmap in link_battle_versus_text (#415)Linus Unnebäck
2023-07-15Thoroughly document debug code (#410)SatoMew
2023-03-25Name some unnamed animation constants (#396)Vortyne
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2022-08-11Update comments related to Swift and Substitute checks (#380)SatoMew
2022-07-26Clarify how Metronome picks a moveRangi
2022-07-10Identify some `.asm_*` labelsRangi
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2022-06-30Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth
2022-06-17`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth
2022-06-06RGBDS syntax updates (#358)vulcandth
2022-06-06Improved Virtual Console patch identifiers (#357)vulcandth
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi
2021-11-23Use ~X instead of $ff ^ XRangi
2021-11-05Add some constants for options (#344)Yoann Fievez