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* Remove most static wram addresses. Use labels instead.yenatch2014-05-2620-1507/+1507
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Label BCD math predefs.yenatch2014-05-253-5/+5
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* Rename joypad registers.yenatch2014-05-251-1/+1
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* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-252-24/+24
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* Rename random number function and hram labels.yenatch2014-05-243-57/+64
| | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub
* Comment some more bank 0 functions.yenatch2014-05-233-14/+14
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* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-233-6/+6
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-2220-0/+16129