| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Remove RAM address comments | Rangi | 2020-06-27 | 2 | -4/+4 | |
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| * | Organize gfx/ | Rangi | 2020-06-27 | 3 | -7/+7 | |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 3 | -6/+6 | |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 9 | -2430/+1511 | |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| * | Misc minor clean up | dannye | 2020-05-24 | 2 | -2/+2 | |
| | | | | | spotted by comparing against pokeyellow | |||||
| * | Merge pull request #223 from pret/audio-macros | Daniel Harding | 2020-02-05 | 2 | -4/+4 | |
| |\ | | | | | Audio macros | |||||
| | * | Update audio macro names | dannye | 2019-07-27 | 2 | -4/+4 | |
| | | | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||||
| * | | Use percent macro for trainer AI packages | Thomas Winwood | 2019-11-23 | 1 | -21/+21 | |
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| * | Replace some hard-coded values with constants | Rangi | 2019-07-07 | 3 | -3/+3 | |
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| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 4 | -19/+19 | |
| | | | | | Polished Map | |||||
| * | Updated the intro | Pokeglitch | 2018-06-22 | 1 | -14/+14 | |
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| * | Use rgblink dmg mode | dannye | 2018-03-24 | 1 | -1/+1 | |
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| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 7 | -1594/+1594 | |
| | | | | | in instructions like add a, x | |||||
| * | Uppercase battle status constants | xCrystal | 2017-12-30 | 11 | -131/+131 | |
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| * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 | 4 | -10/+10 | |
| |\ | | | | | Update for RGBDS 0.3.3 | |||||
| | * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 | 4 | -10/+10 | |
| | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| * | | Fix typos in comments | dannye | 2017-06-24 | 7 | -21/+21 | |
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| * | fix incorrect comment | YamaArashi | 2017-01-16 | 1 | -1/+1 | |
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| * | use more HRAM constants | YamaArashi | 2016-10-29 | 2 | -5/+5 | |
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| * | correct mistaken comments | YamaArashi | 2016-10-29 | 1 | -2/+2 | |
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| * | link battle action constants | YamaArashi | 2016-10-29 | 1 | -15/+15 | |
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| * | correct comments about teleport effect | YamaArashi | 2016-10-16 | 1 | -3/+2 | |
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| * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | 1 | -7/+7 | |
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| * | Redo audio header macro | dannye | 2016-07-27 | 2 | -4/+4 | |
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| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | 7 | -165/+172 | |
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| | * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 7 | -165/+172 | |
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| * | | Clean up text commands | dannye | 2016-07-18 | 3 | -6/+6 | |
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| * | Remove the last address comments | dannye | 2016-06-12 | 4 | -10/+9 | |
| | | | | | | except for wram.asm and sram.asm also delete unused yellow file | |||||
| * | Remove some leftover address comments | dannye | 2016-06-12 | 1 | -2/+2 | |
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| * | remove address comments | YamaArashi | 2016-06-11 | 38 | -702/+702 | |
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| * | Clean up more Yellow ifdefs. | IIMarckus | 2016-03-22 | 2 | -7/+0 | |
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| * | Remove hardcoded values for CopyData in battle core. | Marcus Huderle | 2016-02-20 | 1 | -4/+4 | |
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| * | Fewer underscores in constants | dannye | 2015-12-14 | 3 | -6/+6 | |
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| * | No more S_ | dannye | 2015-08-30 | 2 | -5/+5 | |
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| * | No more wram_constants.asm | dannye | 2015-08-30 | 1 | -2/+2 | |
| | | | | | unfortunately, this means manually declaring the wEnemyMon1 party struct | |||||
| * | No more W_ | dannye | 2015-08-30 | 30 | -662/+662 | |
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| * | use the new battle type constants | YamaArashi | 2015-08-29 | 2 | -11/+11 | |
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| * | named battle and learn move variables | YamaArashi | 2015-08-14 | 2 | -20/+28 | |
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| * | Named a test battle variable | YamaArashi | 2015-08-13 | 2 | -6/+6 | |
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| * | named more variables | YamaArashi | 2015-08-12 | 1 | -4/+4 | |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 4 | -27/+27 | |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -5/+5 | |
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| * | No more $C8 | dannye | 2015-08-10 | 3 | -4/+4 | |
| | | | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 | 7 | -47/+55 | |
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| | * | commented audio code | YamaArashi | 2015-08-08 | 4 | -20/+20 | |
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| | * | fixed names | YamaArashi | 2015-08-07 | 2 | -4/+4 | |
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| | * | named wram variables | YamaArashi | 2015-08-07 | 3 | -20/+20 | |
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| | * | more info on the bide bug | YamaArashi | 2015-08-06 | 1 | -3/+11 | |
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| * | | Replace some hardcoded data sizes | dannye | 2015-08-09 | 4 | -10/+12 | |
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| * | Use more lb | dannye | 2015-08-05 | 5 | -34/+34 | |
| | | | | | and other clean up | |||||
