| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | Refactorize check button pressed (#340) | Yoann Fievez | 2021-11-05 | 1 | -3/+3 | |
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| | * | Comment on the CooltrainerFAI bug | Rangi | 2021-11-03 | 1 | -0/+3 | |
| | | | | | | | | | Fixes #308 | |||||
| | * | Identify some percentage constant values | Rangi | 2021-11-02 | 3 | -22/+22 | |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-09-26 | 2 | -9/+9 | |
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| | * | Fix typos (#334) | Amber Brault | 2021-09-26 | 1 | -1/+1 | |
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| | * | wcf4b -> wStringBuffer | Rangi | 2021-08-28 | 2 | -8/+8 | |
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| | * | Correct comments on SwitchAndTeleportEffect | SnorlaxMonster | 2021-06-14 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | The comments in the SwitchAndTeleportEffect section incorrectly stated that the random number was generated in the half-open interval [0, playerLevel + enemyLevel), instead of the closed interval [0, playerLevel + enemyLevel]. | |||||
| * | | Correct comments on SwitchAndTeleportEffect | SnorlaxMonster | 2021-06-19 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | The comments in the SwitchAndTeleportEffect section incorrectly stated that the random number was generated in the half-open interval [0, playerLevel + enemyLevel), instead of the closed interval [0, playerLevel + enemyLevel]. | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-05-31 | 1 | -34/+35 | |
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| | * | More WRAM label cleanup (still needs UNIONs and renaming) | Rangi | 2021-05-31 | 1 | -4/+4 | |
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| | * | Improve some RAM formatting | Rangi | 2021-05-31 | 1 | -1/+1 | |
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| * | | Improve some RAM formatting | Rangi | 2021-05-31 | 1 | -0/+2 | |
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| * | | Merge remote-tracking branch 'remotes/pokered/master' | Rangi | 2021-05-09 | 1 | -1/+1 | |
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| | * | Use BANK("Pics #") for Pokémon and trainer pics | Rangi | 2021-05-06 | 1 | -1/+2 | |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-04-30 | 1 | -1/+1 | |
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| | * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 | 2 | -2/+2 | |
| | | | | | | | | | Fixes #319 | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-04-13 | 1 | -1/+1 | |
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| | * | Fix incorrect sfx id | dannye | 2021-03-30 | 1 | -1/+1 | |
| | | | | | | | | | AUDIO_1 is loaded during trade animations, not AUDIO_2 | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-03-25 | 3 | -8/+8 | |
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| | * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 | 3 | -8/+8 | |
| | | | | | | | | | Fixes #312 | |||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-02-21 | 1 | -19/+21 | |
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| | * | Clean up handling of extra effective status effects | dannye | 2021-02-21 | 1 | -11/+13 | |
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| | * | Identify hUILayoutFlags | Rangi | 2021-02-13 | 1 | -6/+6 | |
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| * | | Identify hUILayoutFlags and hPikachuSpriteVRAMOffset | Rangi | 2021-02-13 | 1 | -6/+6 | |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-12-15 | 3 | -14/+15 | |
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| | * | Update related tile animation constants | SatoMew | 2020-11-29 | 2 | -2/+2 | |
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| | * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 | 2 | -4/+4 | |
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| | * | Keep wGrassMons and wWaterMons together with a UNION | Rangi | 2020-11-28 | 1 | -8/+9 | |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 7 | -1/+1 | |
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| | * | Fix file modes | dannye | 2020-11-14 | 6 | -0/+0 | |
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| | * | Use more joypad constants | dannye | 2020-11-07 | 1 | -7/+7 | |
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| | * | Sync more with pokeyellow | Rangi | 2020-11-06 | 2 | -9/+9 | |
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| | * | Sync more with pokeyellow | Rangi | 2020-11-05 | 12 | -51/+54 | |
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| | * | Remove trailing whitespace | Rangi | 2020-11-05 | 1 | -1/+1 | |
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| | * | All battle back pictures end with "b" | Rangi | 2020-11-05 | 1 | -1/+1 | |
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| | * | Some formatting changes | Rangi | 2020-10-19 | 2 | -38/+45 | |
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| | * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 | 3 | -3/+3 | |
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| | * | Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵ | Rangi | 2020-08-31 | 3 | -3/+3 | |
| | | | | | | | | | like the starters) | |||||
| | * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 | 2 | -4/+1 | |
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| | * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 | 1 | -7/+7 | |
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| | * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 | 1 | -4/+16 | |
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| | * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 | 1 | -3/+3 | |
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| | * | Identify remaining tilemap IDs | Rangi | 2020-07-17 | 1 | -8/+8 | |
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| | * | SONY -> RIVAL | Rangi | 2020-07-17 | 3 | -6/+6 | |
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| | * | Update sprite names | Rangi | 2020-07-17 | 1 | -19/+19 | |
| | | | | | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | |||||
| | * | Factor out animation tilemaps | Rangi | 2020-07-16 | 1 | -92/+1 | |
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| | * | Define constants for subanimation transform types | Rangi | 2020-07-16 | 1 | -15/+15 | |
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| | * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 | 1 | -19/+18 | |
| | | | | | | | | | Move animations' sound IDs are off by one from move IDs. | |||||
| | * | Use a macro for BattleTransition_DoubleCircle data | Rangi | 2020-07-16 | 1 | -80/+29 | |
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| | * | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | 2020-07-16 | 1 | -4/+4 | |
| | | | | | | | | | animation data labels+constants) | |||||
