| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | Define constants for default trainer DVs | Rangi | 2020-07-16 | 1 | -2/+2 | |
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| | * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 1 | -4/+4 | |
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| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 4 | -11/+10 | |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 13 | -155/+155 | |
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| | * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 2 | -29/+30 | |
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| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 17 | -79/+79 | |
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| | * | Use ASCII quotes in comments | Rangi | 2020-07-06 | 2 | -3/+3 | |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 26 | -440/+440 | |
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| | * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -1/+1 | |
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| | * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -4/+4 | |
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| | * | Use constants for damage limits in CalculateDamage | Rangi | 2020-07-05 | 1 | -28/+34 | |
| | | | | | | | | | Fixes #255 | |||||
| | * | Correct comments in AISwitchIfEnoughMons | Rangi | 2020-07-05 | 1 | -2/+2 | |
| | | | | | | | | | Fixes #244 | |||||
| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 20 | -299/+300 | |
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| | * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 3 | -10/+10 | |
| | | | | | | | | | by rgbds 0.4.0) | |||||
| | * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 3 | -5/+5 | |
| | | | | | | | | | To do: turn constants into labels and use ldh | |||||
| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 24 | -342/+342 | |
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| | * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -1/+1 | |
| | | | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| | * | Reorganize constants/ | Rangi | 2020-07-03 | 1 | -2/+2 | |
| | | | | | | | | | To do: add comments associating constants with data and code | |||||
| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 8 | -17/+17 | |
| | | | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| | * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 16 | -1/+1 | |
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| | * | Remove RAM address comments | Rangi | 2020-06-27 | 2 | -4/+4 | |
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| | * | Organize gfx/ | Rangi | 2020-06-27 | 3 | -7/+7 | |
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| | * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 3 | -6/+6 | |
| | | | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| | * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 9 | -2430/+1511 | |
| | | | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| | * | Misc minor clean up | dannye | 2020-05-24 | 2 | -2/+2 | |
| | | | | | | | | | spotted by comparing against pokeyellow | |||||
| | * | Merge pull request #223 from pret/audio-macros | Daniel Harding | 2020-02-05 | 2 | -4/+4 | |
| | |\ | | | | | | | Audio macros | |||||
| | | * | Update audio macro names | dannye | 2019-07-27 | 2 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||||
| | * | | Use percent macro for trainer AI packages | Thomas Winwood | 2019-11-23 | 1 | -21/+21 | |
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| | * | Replace some hard-coded values with constants | Rangi | 2019-07-07 | 3 | -3/+3 | |
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| | * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 4 | -19/+19 | |
| | | | | | | | | | Polished Map | |||||
| | * | Updated the intro | Pokeglitch | 2018-06-22 | 1 | -14/+14 | |
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| | * | Use rgblink dmg mode | dannye | 2018-03-24 | 1 | -1/+1 | |
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| | * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 7 | -1594/+1594 | |
| | | | | | | | | | in instructions like add a, x | |||||
| | * | Uppercase battle status constants | xCrystal | 2017-12-30 | 11 | -131/+131 | |
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| | * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 | 4 | -10/+10 | |
| | |\ | | | | | | | Update for RGBDS 0.3.3 | |||||
| | | * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 | 4 | -10/+10 | |
| | | | | | | | | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| | * | | Fix typos in comments | dannye | 2017-06-24 | 7 | -21/+21 | |
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| | * | fix incorrect comment | YamaArashi | 2017-01-16 | 1 | -1/+1 | |
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| | * | use more HRAM constants | YamaArashi | 2016-10-29 | 2 | -5/+5 | |
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| | * | correct mistaken comments | YamaArashi | 2016-10-29 | 1 | -2/+2 | |
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| | * | link battle action constants | YamaArashi | 2016-10-29 | 1 | -15/+15 | |
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| | * | correct comments about teleport effect | YamaArashi | 2016-10-16 | 1 | -3/+2 | |
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| | * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | 1 | -7/+7 | |
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| | * | Redo audio header macro | dannye | 2016-07-27 | 2 | -4/+4 | |
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| | * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | 7 | -165/+172 | |
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| | | * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 7 | -165/+172 | |
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| | * | | Clean up text commands | dannye | 2016-07-18 | 3 | -6/+6 | |
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| * | | Use more joypad constants | dannye | 2020-11-07 | 1 | -7/+7 | |
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| * | | More debug yellow | dannye | 2020-11-07 | 1 | -0/+13 | |
| | | | | | | | | | only debug menu left | |||||
| * | | Sync more with pokered | Rangi | 2020-11-06 | 2 | -9/+9 | |
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