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* | Cleanup with yellow-exclusive banksluckytyphlosion2015-12-311-0/+291
| | | | | | | | Also introduce charmap for $ec (unfilled menu arrow cursor)
* | BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-314-116/+1562
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* | More BankF documentationluckytyphlosion2015-12-292-68/+1127
| | | | | | | | Also introduce bit direction constants and setpal macros
* | Start disassembling bank0F (Battle)luckytyphlosion2015-12-265-30/+723
| | | | | | | | All current findings will be located in engine/battle/core_.asm
* | Fewer underscores in constantsluckytyphlosion2015-12-222-5/+5
| | | | | | | | dannye
* | engine/battle/draw_hud_pokeball_gfx.asmluckytyphlosion2015-12-121-16/+24
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* | engine/battle/trainer_ai.asmluckytyphlosion2015-12-0613-242/+213
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* | BankD misc functionsluckytyphlosion2015-12-053-48/+48
| | | | | | | | Game Corner stuff and (unused) titlescreen2.asm
* | bankB misc functionsluckytyphlosion2015-11-292-8/+15
| | | | | | | | ScaleSpriteByTwo, DisplayEffectiveness and CheckIfMoveIsKnown
* | BankA misc functionsluckytyphlosion2015-11-286-28/+28
| | | | | | | | predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
* | Bank9 misc. functionsluckytyphlosion2015-11-283-55/+55
| | | | | | | | PrintMonType and SaveTrainerName
* | engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-2813-154/+154
| | | | | | | | Also no more W_PLAYER/ENEMYBATTSTATUS
* | Bank 4 moveEffectsluckytyphlosion2015-11-153-11/+11
| | | | | | | | conversion, haze, recoil
* | EndOfBattle and TryDoWildEncounterluckytyphlosion2015-11-152-11/+14
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* | engine/menu/start_menu.asmluckytyphlosion2015-11-151-1/+1
| | | | | | | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
* | drain_hp_effect.asmluckytyphlosion2015-11-131-3/+3
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* | oak_speech2.asmluckytyphlosion2015-11-011-1/+1
| | | | | | | | Also replace W_RIVALNAME with wRivalName
* | overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-2919-114/+114
| | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion2015-10-261-1/+1
| | | | | | | | | | | | functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d.
* | Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion2015-10-251-1/+1
| | | | | | | | | | | | functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b.
* | data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵luckytyphlosion2015-10-241-1/+1
| | | | | | | | | | | | misc functions Also rename pcm-related functions.
* | Complete documentation of bank3luckytyphlosion2015-10-182-9/+9
| | | | | | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
* | Rename some palette labels.luckytyphlosion2015-10-122-7/+7
| | | | | | | | Also add replace.sh
* | Make pokeyellow build correctly.luckytyphlosion2015-09-032-3/+5
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* | Fixes.luckytyphlosion2015-08-301-95/+0
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* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-3031-1685/+1851
|\| | | | | | | Doesn't build.
| * named battle and learn move variablesYamaArashi2015-08-142-20/+28
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| * Named a test battle variableYamaArashi2015-08-132-6/+6
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| * named more variablesYamaArashi2015-08-121-4/+4
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| * commented SGB palette stuffYamaArashi2015-08-124-27/+27
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| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-5/+5
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| * No more $C8dannye2015-08-103-4/+4
| | | | | | | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-107-47/+55
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| | * commented audio codeYamaArashi2015-08-084-20/+20
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| | * fixed namesYamaArashi2015-08-072-4/+4
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| | * named wram variablesYamaArashi2015-08-073-20/+20
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| | * more info on the bide bugYamaArashi2015-08-061-3/+11
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| * | Replace some hardcoded data sizesdannye2015-08-094-10/+12
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| * Use more lbdannye2015-08-055-34/+34
| | | | | | | | and other clean up
| * constants for PrintNumberYamaArashi2015-07-291-4/+4
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| * Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-262-24/+24
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| | * Use more wram labels and other constantsxCrystal2015-07-243-25/+25
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| * | yet more namingYamaArashi2015-07-251-1/+1
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| * | more naming variablesYamaArashi2015-07-244-28/+30
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| * | named animation functions/variablesYamaArashi2015-07-244-457/+531
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| * | fixed hram aliases and named wram varYamaArashi2015-07-233-65/+70
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| * | clean up wram aliasesYamaArashi2015-07-232-53/+59
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| * Name some battle sound effectsdannye2015-07-213-179/+179
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| * constants for flag actionsYamaArashi2015-07-192-9/+9
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| * namingYamaArashi2015-07-192-3/+3
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