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2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie
2020-11-14Fix file modesdannye
2020-11-04Sync with pokereddannye
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi
2016-06-11remove address commentsYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-11Sync with pokereddannye
from August 29, 2015 to April 6, 2016
2016-05-22Elevator floor menu, clear savepikalaxalt
2016-01-03Fix game time labelsPikalaxALT
2015-08-12named more variablesYamaArashi
2015-07-23named functionYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07Named wram symbolsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel