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2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-4/+4
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-5/+5
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2016-07-18Clean up text commandsdannye1-1/+1
2015-08-30No more W_dannye1-2/+2
2015-07-24more naming variablesYamaArashi1-1/+1
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Rename predef functions so they aren't excessive in length.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-2/+2
2014-05-25Split out item fragment code.yenatch1-0/+55