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2020-11-14Fix file modesdannye1-0/+0
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-2/+2
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-12/+12
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
2016-07-18Clean up text commandsdannye1-2/+2
2016-06-11remove address commentsYamaArashi1-6/+6
2015-08-08commented audio codeYamaArashi1-6/+6
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-1/+1
2014-06-16Use macros to define predefs.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-8/+8
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+68