aboutsummaryrefslogtreecommitdiffstats
path: root/engine/events/pokemart.asm (unfollow)
Commit message (Expand)AuthorFilesLines
2020-11-14Fix file modesdannye1-0/+0
2020-07-07Sync coordinate macros with pokecrystalRangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-2/+2
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-22/+22
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-114/+114
2016-06-12sync engine code with pokeyellowYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-12/+12
2015-08-05Use more lbdannye1-3/+3
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18Consolidate coord macrosdannye1-2/+2
2015-07-17money / coins hram constantsYamaArashi1-1/+1
2015-07-14named wram variablesYamaArashi1-5/+5
2015-07-12named wram variablesYamaArashi1-47/+65
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-4/+4
2015-02-07Named wram symbolsYamaArashi1-4/+4
2015-02-07commented menu stuffYamaArashi1-7/+7
2015-02-07serial/trade/miscYamaArashi1-7/+7
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-09-08Add comments regarding menus and spritesYamaArashi1-3/+3
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-4/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-41/+41
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+256