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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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events
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prize_menu.asm
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Author
Files
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2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-15
/
+15
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-4
/
+4
2020-07-06
text_linkpromptbutton -> text_waitbutton
Rangi
1
-5
/
+5
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-21
/
+21
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-3
/
+1
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-2
/
+2
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-1
/
+1
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-104
/
+104
2016-07-18
Clean up text commands
dannye
1
-5
/
+5
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-32
/
+32
2016-06-11
remove address comments
YamaArashi
1
-15
/
+15
2015-08-30
No more W_
dannye
1
-9
/
+9
2015-08-11
More joypad constants
dannye
1
-1
/
+1
2015-07-25
yet more naming
YamaArashi
1
-18
/
+18
2015-07-19
replace uses of minus one
YamaArashi
1
-1
/
+1
2015-07-18
misc
YamaArashi
1
-2
/
+8
2015-07-18
Consolidate coord macros
dannye
1
-15
/
+15
2015-07-18
fix variable naming
YamaArashi
1
-2
/
+2
2015-07-17
money / coins hram constants
YamaArashi
1
-4
/
+4
2015-07-14
Use more *Coord
dannye
1
-18
/
+18
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-2
/
+2
2015-01-24
Clean up prizes data.
Marcus Huderle
1
-1
/
+1
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-30
/
+15
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-2
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-37
/
+37
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+316