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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-151-7/+7
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-6/+6
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-2/+2
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* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-7/+4
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* Remove redundant parenthesesRangi422024-12-161-3/+3
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-10/+10
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* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-12/+9
| | | Also identify `wPPUpCountAndMaxPP`
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-2/+2
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-5/+5
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* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-1/+1
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* Fix file modesdannye2020-11-141-0/+0
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* Sync coordinate macros with pokecrystalRangi2020-07-071-15/+15
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-4/+4
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* text_linkpromptbutton -> text_waitbuttonRangi2020-07-061-5/+5
| | | | Fixes #260
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-21/+21
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-3/+1
| | | | by rgbds 0.4.0)
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-2/+2
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+306