| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 2 | -2/+2 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| * | Make suggested edits: | Rangi | 2020-07-03 | 1 | -0/+0 |
| | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | ||||
| * | Split up engine/events/hidden_object_functions | Rangi | 2020-07-03 | 28 | -1168/+1149 |
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| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 7 | -9/+9 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 28 | -0/+3855 |
