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* Document a bug in `PrintBenchGuyText` (#523)Narishma-gb2025-08-171-0/+9
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* Use `dname` macro to automatically pad names with `"@"` characters (#525)Rangi2025-08-171-1/+1
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* Use combined hardware constantsRangi422025-06-301-1/+1
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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-307-24/+24
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* Fix typosdannye2025-06-031-1/+1
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* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-7/+4
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* Further improve NPC trade labels and comments (#493)SatoMew2025-04-081-25/+9
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* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-1/+1
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* Use constants for trade text indexes (#501)Rangi2025-03-081-5/+23
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* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-1/+1
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* Miscellaneous cleanup (#488)Rangi2025-01-283-4/+4
| | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
* Remove redundant parenthesesRangi422024-12-162-5/+5
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* Use "gray", not "grey"Rangi422024-12-161-1/+1
| | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City"
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-244-4/+4
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* Identify more bit flags (#465)Sylvie2024-09-241-1/+1
| | | | | * Identify more bit flags * Space
* Identify more flag bits (#464)Sylvie2024-09-232-2/+2
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-1810-23/+23
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* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-185-19/+16
| | | Also identify `wPPUpCountAndMaxPP`
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-046-13/+12
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* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-243-4/+4
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-1612-58/+59
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* Correct StarterDex function comment (#440)colawsol2023-12-061-1/+1
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* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-201-2/+2
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* Identify more map script labelsRangi422023-11-181-12/+12
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* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-1/+1
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-1/+1
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* Identify some `.asm_*` labelsRangi2022-07-104-8/+9
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* Sync Pokédex rating text with pokeyellowRangi2022-07-101-51/+51
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* Identify Pokédex rating textRangi2022-07-101-48/+48
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* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
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* RGBDS syntax updates (#358)vulcandth2022-06-062-5/+5
| | | New MACRO and DEF syntax
* Refactorize check button pressed (#340)Yoann Fievez2021-11-055-8/+8
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* wcf4b -> wStringBufferRangi2021-08-283-3/+3
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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-1/+1
| | | | Fixes #319
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-1/+1
| | | | Fixes #312
* Fix file modesdannye2020-11-1417-0/+0
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* Use constants to delineate map types, and factor out more dataRangi2020-08-314-76/+31
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* Document more hidden object data and behaviorRangi2020-08-301-27/+20
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* Add comments associating constants with data, and identify some more dataRangi2020-07-201-0/+1
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* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-8/+14
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* Revise some map scripts, mostly for getting itemsRangi2020-07-162-5/+5
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* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-0/+4
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-1/+1
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* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-081-11/+2
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* Use 'tile' and 'tiles' macrosRangi2020-07-072-2/+2
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* Sync coordinate macros with pokecrystalRangi2020-07-0710-39/+39
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-0611-16/+16
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* Use ASCII quotes in commentsRangi2020-07-061-1/+1
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* Use DEX_* constants for StarterDexRangi2020-07-061-2/+2
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-0619-84/+84
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