| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update audio macro names | dannye | 2019-07-27 | 1 | -1/+1 |
| | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | ||||
| * | Redo audio header macro | dannye | 2016-07-27 | 1 | -1/+1 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -6/+6 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -8/+8 |
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| * | commented audio code | YamaArashi | 2015-08-08 | 1 | -3/+3 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -1/+1 |
| | | | | | and other clean up | ||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -33/+34 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||||
| | * | misc | YamaArashi | 2015-07-18 | 1 | -33/+34 |
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| * | | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -2/+2 |
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| * | Comment naming screen | dannye | 2015-07-14 | 1 | -16/+16 |
| | | | | | also use more joypad constants | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -17/+19 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Low health alarm documentation | U-Daniel-PC\Daniel | 2015-03-12 | 1 | -1/+1 |
| | | | | | RenaKunisaki | ||||
| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -1/+1 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
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| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 1 | -1/+1 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -4/+2 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -3/+3 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -31/+31 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 1 | -1/+1 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+159 |
