| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -3/+3 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -4/+4 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -12/+12 |
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| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -3/+3 |
| | | | | | also sprite direction constants | ||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -3/+3 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+54 |
