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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2021-02-13
Identify hUILayoutFlags
Rangi
1
-1
/
+1
2020-11-14
Fix file modes
dannye
5
-0
/
+0
2020-11-05
Sync more with pokeyellow
Rangi
2
-6
/
+4
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
1
-3
/
+3
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
1
-1
/
+3
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2
-4
/
+5
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
1
-2
/
+2
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-1
/
+1
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2
-5
/
+5
2020-07-07
Remove c1x*/c2x* comments, use struct offset constants
Rangi
1
-8
/
+8
2020-07-07
Use HIGH() and LOW()
Rangi
3
-7
/
+7
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
6
-70
/
+70
2020-07-04
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...
Rangi
1
-5
/
+5
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2
-8
/
+8
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-8
/
+8
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2
-6
/
+6
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
7
-0
/
+1503