| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -268/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -270/+0 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -2/+3 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -2/+3 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -8/+8 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -8/+8 | |
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -15/+13 | |
| Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||||
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 | |
| and other clean up | |||||
| 2015-07-29 | constants for PrintNumber | YamaArashi | 1 | -1/+1 | |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -8/+9 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-02-07 | fixed hp bar wram label and misc | YamaArashi | 1 | -1/+1 | |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -1/+1 | |
| 2014-06-16 | Use macros to define predefs. | yenatch | 1 | -0/+1 | |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | 1 | -4/+4 | |
| This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -4/+4 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 1 | -2/+2 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+267 | |
