| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 |
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| * | remove address comments | YamaArashi | 2016-06-11 |
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| * | Use more lb | dannye | 2015-08-05 |
| | | | | | and other clean up | ||
| * | constants for PrintNumber | YamaArashi | 2015-07-29 |
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| * | more naming variables | YamaArashi | 2015-07-24 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||
| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 |
