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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-2986
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-3
/
+3
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-4
/
+1
2019-07-27
Update audio macro names
dannye
1
-3
/
+3
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-2
/
+2
2018-03-24
Use rgblink dmg mode
dannye
1
-4
/
+4
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-1136
/
+1136
2017-12-30
Uppercase battle status constants
xCrystal
1
-6
/
+6
2017-06-24
Fix typos in comments
dannye
1
-1
/
+1
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
1
-1
/
+1
2017-05-08
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
1
-2
/
+2
2016-07-27
Replace unnecessary tabs with spaces
dannye
1
-2
/
+2
2016-07-27
Redo audio header macro
dannye
1
-3
/
+3
2016-07-18
Clean up text commands
dannye
1
-6
/
+8
2016-06-12
sync tileset WRAM labels
YamaArashi
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-113
/
+113
2016-02-21
Remove hardcoded length values in items.asm
Marcus Huderle
1
-2
/
+2
2015-12-14
Fewer underscores in constants
dannye
1
-3
/
+3
2015-08-30
No more W_
dannye
1
-69
/
+69
2015-08-30
replaced hardcoded values in ItemUseMedicine
YamaArashi
1
-22
/
+22
2015-08-30
rename ItemUseBall labels
YamaArashi
1
-22
/
+17
2015-08-29
commented pokeball function
YamaArashi
1
-93
/
+230
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-1
/
+1
2015-08-14
named battle and learn move variables
YamaArashi
1
-4
/
+4
2015-08-12
named more variables
YamaArashi
1
-1
/
+1
2015-08-12
commented SGB palette stuff
YamaArashi
1
-6
/
+6
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-10
/
+10
2015-08-09
Replace some hardcoded data sizes
dannye
1
-4
/
+4
2015-08-08
commented audio code
YamaArashi
1
-4
/
+4
2015-08-07
named wram variables
YamaArashi
1
-24
/
+19
2015-08-05
Use more lb
dannye
1
-16
/
+16
2015-08-05
Rename rod functions
dannye
1
-6
/
+6
2015-07-25
yet more naming
YamaArashi
1
-9
/
+9
2015-07-24
more naming variables
YamaArashi
1
-5
/
+5
2015-07-24
named animation functions/variables
YamaArashi
1
-1
/
+1
2015-07-24
Use more wram labels and other constants
xCrystal
1
-8
/
+8
2015-07-22
Rename sound effect files
dannye
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
1
-12
/
+6
2015-07-19
constants for flag actions
YamaArashi
1
-7
/
+7
2015-07-19
naming
YamaArashi
1
-4
/
+4
2015-07-19
jpab/jpba macros
YamaArashi
1
-3
/
+1
2015-07-19
Name sound effects
dannye
1
-12
/
+12
2015-07-18
misc
YamaArashi
1
-18
/
+18
2015-07-18
A few missed TX_ASM
dannye
1
-1
/
+1
2015-07-18
Consolidate coord macros
dannye
1
-3
/
+3
2015-07-18
fix variable naming
YamaArashi
1
-2
/
+2
2015-07-15
menu stuff
YamaArashi
1
-11
/
+11
2015-07-14
named wram variables
YamaArashi
1
-16
/
+16
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
1
-2
/
+2
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