| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -2986/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -3/+3 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -4/+1 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2019-07-27 | Update audio macro names | dannye | 1 | -3/+3 | |
| change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -2/+2 | |
| Polished Map | |||||
| 2018-03-24 | Use rgblink dmg mode | dannye | 1 | -4/+4 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -1136/+1136 | |
| in instructions like add a, x | |||||
| 2017-12-30 | Uppercase battle status constants | xCrystal | 1 | -6/+6 | |
| 2017-06-24 | Fix typos in comments | dannye | 1 | -1/+1 | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 1 | -1/+1 | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| 2017-05-08 | Typo: SFX_POKEFLUE → SFX_POKEFLUTE | dannye | 1 | -2/+2 | |
| 2016-07-27 | Replace unnecessary tabs with spaces | dannye | 1 | -2/+2 | |
| 2016-07-27 | Redo audio header macro | dannye | 1 | -3/+3 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -6/+8 | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -113/+113 | |
| 2016-02-21 | Remove hardcoded length values in items.asm | Marcus Huderle | 1 | -2/+2 | |
| 2015-12-14 | Fewer underscores in constants | dannye | 1 | -3/+3 | |
| 2015-08-30 | No more W_ | dannye | 1 | -69/+69 | |
| 2015-08-30 | replaced hardcoded values in ItemUseMedicine | YamaArashi | 1 | -22/+22 | |
| 2015-08-30 | rename ItemUseBall labels | YamaArashi | 1 | -22/+17 | |
| 2015-08-29 | commented pokeball function | YamaArashi | 1 | -93/+230 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 1 | -1/+1 | |
| 2015-08-14 | named battle and learn move variables | YamaArashi | 1 | -4/+4 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -6/+6 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -10/+10 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -4/+4 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -4/+4 | |
| 2015-08-07 | named wram variables | YamaArashi | 1 | -24/+19 | |
| 2015-08-05 | Use more lb | dannye | 1 | -16/+16 | |
| and other clean up | |||||
| 2015-08-05 | Rename rod functions | dannye | 1 | -6/+6 | |
| 2015-07-25 | yet more naming | YamaArashi | 1 | -9/+9 | |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -5/+5 | |
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-24 | Use more wram labels and other constants | xCrystal | 1 | -8/+8 | |
| 2015-07-22 | Rename sound effect files | dannye | 1 | -1/+1 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -1/+1 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -12/+6 | |
| 2015-07-19 | constants for flag actions | YamaArashi | 1 | -7/+7 | |
| 2015-07-19 | naming | YamaArashi | 1 | -4/+4 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 1 | -3/+1 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -12/+12 | |
| 2015-07-18 | misc | YamaArashi | 1 | -18/+18 | |
| 2015-07-18 | A few missed TX_ASM | dannye | 1 | -1/+1 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -3/+3 | |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -2/+2 | |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -11/+11 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -16/+16 | |
| 2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | 1 | -2/+2 | |
