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2016-06-11sync engine code with pokeredYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-11Sync with pokereddannye
2016-06-08More on Pikachu emotionspikalaxalt
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt
2016-06-06Clean up white spacedannye
2016-05-31Vermilion Fan Clubpikalaxalt
2016-05-29Pewter Pokecenterpikalaxalt
2016-05-29Another chunk of bank 3cpikalaxalt
2016-05-23Bank7 misc functionsluckytyphlosion
2016-02-21Remove hardcoded length values in items.asmMarcus Huderle
2016-01-16More bankF documentation.luckytyphlosion
2016-01-09More BankF documentationluckytyphlosion
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion
2015-12-29More BankF documentationluckytyphlosion
2015-12-26Start disassembling bank0F (Battle)luckytyphlosion
2015-12-22Fewer underscores in constantsluckytyphlosion
2015-12-14Fewer underscores in constantsdannye
2015-11-28BankA misc functionsluckytyphlosion
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion
2015-11-15engine/menu/party_menu.asmluckytyphlosion
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion
2015-10-18Complete documentation of bank3luckytyphlosion
2015-10-17More bank3 documentationluckytyphlosion
2015-10-11Fix build errorsPikalaxALT
2015-10-11wram label renaming for pika happinessPikalaxALT
2015-10-11engine/items/items.asmluckytyphlosion
2015-08-30No more W_dannye
2015-08-30replaced hardcoded values in ItemUseMedicineYamaArashi
2015-08-30rename ItemUseBall labelsYamaArashi
2015-08-29commented pokeball functionYamaArashi
2015-08-29documented flags and misc. fixesYamaArashi
2015-08-14named battle and learn move variablesYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-07named wram variablesYamaArashi
2015-08-05Use more lbdannye
2015-08-05Rename rod functionsdannye
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal