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2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie1-2/+2
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-7/+7
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-05TM/HM constants named after movesRangi1-2/+2
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-1/+1
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2016-06-11remove address commentsYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-1/+1
2015-07-18fix variable namingYamaArashi1-5/+4
2015-07-06Complete documentation of bank3dluckytyphlosion1-1/+1
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-3/+3
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle1-4/+7
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-1/+1
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+23