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2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt1-107/+100
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1190/+1247
2016-06-06Clean up white spacedannye2-17/+17
2016-05-31Vermilion Fan Clubpikalaxalt1-1/+1
2016-05-29Pewter Pokecenterpikalaxalt1-1/+1
2016-05-29Another chunk of bank 3cpikalaxalt1-1/+1
2016-05-24Itemfinder and hidden item coordspikalaxalt1-2/+2
2016-05-23Bank7 misc functionsluckytyphlosion1-1/+1
Also delete gfx/intro_nido pngs (aren't used in the build)
2016-02-21Remove hardcoded length values in items.asmMarcus Huderle1-2/+2
2016-01-16More bankF documentation.luckytyphlosion1-4/+4
PrintCriticalOHKOText to AdjustDamageForMoveType
2016-01-09More BankF documentationluckytyphlosion1-2/+2
AnyMoveToSelect to DoesntAffectMonText
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion1-3/+3
2015-12-29More BankF documentationluckytyphlosion1-2/+2
Also introduce bit direction constants and setpal macros
2015-12-26Start disassembling bank0F (Battle)luckytyphlosion1-6/+6
All current findings will be located in engine/battle/core_.asm
2015-12-22Fewer underscores in constantsluckytyphlosion1-3/+3
dannye
2015-12-14Fewer underscores in constantsdannye1-3/+3
2015-11-29bankB misc functionsluckytyphlosion1-2/+2
ScaleSpriteByTwo, DisplayEffectiveness and CheckIfMoveIsKnown
2015-11-28BankA misc functionsluckytyphlosion1-1/+1
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion1-6/+6
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-11-15engine/items/tms.asmluckytyphlosion1-3/+9
2015-11-15engine/menu/party_menu.asmluckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion3-42/+42
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion1-1/+1
functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d.
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion1-1/+1
functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b.
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵luckytyphlosion1-1/+1
misc functions Also rename pcm-related functions.
2015-10-18Complete documentation of bank3luckytyphlosion1-11/+11
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
2015-10-17More bank3 documentationluckytyphlosion1-1/+1
Also misc. documentation in bank3c and bank3f
2015-10-11Fix build errorsPikalaxALT1-3/+3
2015-10-11wram label renaming for pika happinessPikalaxALT1-11/+11
2015-10-11engine/items/items.asmluckytyphlosion1-254/+458
2015-08-30No more W_dannye3-75/+75
2015-08-30replaced hardcoded values in ItemUseMedicineYamaArashi1-22/+22
2015-08-30rename ItemUseBall labelsYamaArashi1-22/+17
2015-08-29commented pokeball functionYamaArashi1-93/+230
2015-08-29documented flags and misc. fixesYamaArashi1-1/+1
2015-08-14named battle and learn move variablesYamaArashi1-4/+4
2015-08-12named more variablesYamaArashi1-1/+1
2015-08-12commented SGB palette stuffYamaArashi1-6/+6
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-10/+10
2015-08-09Replace some hardcoded data sizesdannye1-4/+4
2015-08-08commented audio codeYamaArashi1-4/+4
2015-08-07named wram variablesYamaArashi1-24/+19
2015-08-05Use more lbdannye1-16/+16
and other clean up
2015-08-05Rename rod functionsdannye1-6/+6
2015-07-25yet more namingYamaArashi1-9/+9
2015-07-24more naming variablesYamaArashi1-5/+5
2015-07-24named animation functions/variablesYamaArashi1-1/+1
2015-07-24Use more wram labels and other constantsxCrystal1-8/+8
2015-07-22Rename sound effect filesdannye1-1/+1
2015-07-21named most of the used eventsYamaArashi1-1/+1