| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use macros for bit arrays | Rangi | 2021-05-23 | 1 | -1/+2 |
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| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 | 1 | -8/+8 |
| | | | | | Fixes #319 | ||||
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 | 1 | -8/+3 |
| | | | | | Fixes #312 | ||||
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 | 1 | -8/+8 |
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| * | Fix file modes | dannye | 2020-11-14 | 6 | -0/+0 |
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| * | Sync more with pokeyellow | Rangi | 2020-11-05 | 1 | -3/+3 |
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| * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 | 1 | -1/+1 |
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| * | Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵ | Rangi | 2020-08-31 | 1 | -1/+1 |
| | | | | | like the starters) | ||||
| * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 | 2 | -47/+10 |
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| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 | 1 | -14/+9 |
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| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 | 1 | -3/+1 |
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| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -6/+6 |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 2 | -19/+19 |
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| * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -2/+2 |
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| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 2 | -15/+15 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 3 | -62/+62 |
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| * | TM/HM constants named after moves | Rangi | 2020-07-05 | 2 | -6/+6 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 2 | -101/+101 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -49/+49 |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 4 | -9/+9 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 4 | -0/+653 |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 3 | -6/+6 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -4/+1 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Update audio macro names | dannye | 2019-07-27 | 1 | -3/+3 |
| | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | ||||
| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 1 | -2/+2 |
| | | | | | Polished Map | ||||
| * | Use rgblink dmg mode | dannye | 2018-03-24 | 1 | -4/+4 |
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| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 2 | -1204/+1204 |
| | | | | | in instructions like add a, x | ||||
| * | Uppercase battle status constants | xCrystal | 2017-12-30 | 1 | -6/+6 |
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| * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 | 1 | -1/+1 |
| |\ | | | | | Update for RGBDS 0.3.3 | ||||
| | * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | ||||
| * | | Fix typos in comments | dannye | 2017-06-24 | 1 | -1/+1 |
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| * | Typo: SFX_POKEFLUE → SFX_POKEFLUTE | dannye | 2017-05-08 | 1 | -2/+2 |
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| * | split code out of main.asm | YamaArashi | 2016-12-31 | 1 | -0/+150 |
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| * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | 1 | -2/+2 |
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| * | Redo audio header macro | dannye | 2016-07-27 | 1 | -3/+3 |
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| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | 1 | -1/+1 |
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| | * | sync tileset WRAM labels | YamaArashi | 2016-06-12 | 1 | -1/+1 |
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| * | | Clean up text commands | dannye | 2016-07-18 | 1 | -6/+8 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 5 | -120/+120 |
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| * | Remove hardcoded length values in items.asm | Marcus Huderle | 2016-02-21 | 1 | -2/+2 |
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| * | Fewer underscores in constants | dannye | 2015-12-14 | 1 | -3/+3 |
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| * | No more W_ | dannye | 2015-08-30 | 3 | -75/+75 |
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| * | replaced hardcoded values in ItemUseMedicine | YamaArashi | 2015-08-30 | 1 | -22/+22 |
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| * | rename ItemUseBall labels | YamaArashi | 2015-08-30 | 1 | -22/+17 |
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| * | commented pokeball function | YamaArashi | 2015-08-29 | 1 | -93/+230 |
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| * | documented flags and misc. fixes | YamaArashi | 2015-08-29 | 1 | -1/+1 |
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| * | named battle and learn move variables | YamaArashi | 2015-08-14 | 1 | -4/+4 |
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| * | named more variables | YamaArashi | 2015-08-12 | 1 | -1/+1 |
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