| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Typo: SFX_POKEFLUE → SFX_POKEFLUTE | dannye | 2017-05-08 |
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| * | split code out of main.asm | YamaArashi | 2016-12-31 |
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| * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 |
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| * | Redo audio header macro | dannye | 2016-07-27 |
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| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 |
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| | * | sync tileset WRAM labels | YamaArashi | 2016-06-12 |
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| * | | Clean up text commands | dannye | 2016-07-18 |
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| * | remove address comments | YamaArashi | 2016-06-11 |
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| * | Remove hardcoded length values in items.asm | Marcus Huderle | 2016-02-21 |
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| * | Fewer underscores in constants | dannye | 2015-12-14 |
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| * | No more W_ | dannye | 2015-08-30 |
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| * | replaced hardcoded values in ItemUseMedicine | YamaArashi | 2015-08-30 |
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| * | rename ItemUseBall labels | YamaArashi | 2015-08-30 |
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| * | commented pokeball function | YamaArashi | 2015-08-29 |
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| * | documented flags and misc. fixes | YamaArashi | 2015-08-29 |
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| * | named battle and learn move variables | YamaArashi | 2015-08-14 |
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| * | named more variables | YamaArashi | 2015-08-12 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 |
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| | * | commented audio code | YamaArashi | 2015-08-08 |
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| | * | named wram variables | YamaArashi | 2015-08-07 |
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| * | | Replace some hardcoded data sizes | dannye | 2015-08-09 |
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| * | Use more lb | dannye | 2015-08-05 |
| | | | | | and other clean up | ||
| * | Rename rod functions | dannye | 2015-08-05 |
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| * | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | 2015-07-26 |
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| | * | Use more wram labels and other constants | xCrystal | 2015-07-24 |
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| * | | yet more naming | YamaArashi | 2015-07-25 |
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| * | | more naming variables | YamaArashi | 2015-07-24 |
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| * | | named animation functions/variables | YamaArashi | 2015-07-24 |
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| * | Merge pull request #107 from YamaArashi/master | Daniel Harding | 2015-07-22 |
| |\ | | | | | enumerate events | ||
| | * | named most of the used events | YamaArashi | 2015-07-21 |
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| | * | enumerate events | YamaArashi | 2015-07-20 |
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| * | | Rename sound effect files | dannye | 2015-07-22 |
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| * | constants for flag actions | YamaArashi | 2015-07-19 |
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| * | naming | YamaArashi | 2015-07-19 |
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| * | jpab/jpba macros | YamaArashi | 2015-07-19 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||
| | * | misc | YamaArashi | 2015-07-18 |
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| * | | Name sound effects | dannye | 2015-07-19 |
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| * | A few missed TX_ASM | dannye | 2015-07-18 |
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| * | Consolidate coord macros | dannye | 2015-07-18 |
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| * | fix variable naming | YamaArashi | 2015-07-18 |
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| * | menu stuff | YamaArashi | 2015-07-15 |
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| * | named wram variables | YamaArashi | 2015-07-14 |
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| * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 |
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| * | Comment naming screen | dannye | 2015-07-14 |
| | | | | | also use more joypad constants | ||
| * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 |
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| * | named wram variables | YamaArashi | 2015-07-12 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
