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2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-4/+4
2021-02-13Identify hUILayoutFlagsRangi1-4/+4
2020-11-14Fix file modesdannye1-0/+0
2020-07-17SONY -> RIVALRangi1-1/+1
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-2/+2
2020-07-07Use 'tile' and 'tiles' macrosRangi1-1/+1
2020-07-07Sync coordinate macros with pokecrystalRangi1-29/+29
2020-07-07Use HIGH() and LOW()Rangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-5/+5
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-13/+13
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-2/+2
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-4/+4
2020-07-03Organize macros/ like pokecrystalRangi1-2/+2
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-05-24Misc minor clean updannye1-1/+1
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz1-1/+1
2016-12-31split code out of main.asmYamaArashi1-1/+1
2016-10-29use more HRAM constantsYamaArashi1-2/+2
2016-09-17pull some bank 1 code out of main.asmYamaArashi1-0/+6
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-12sync tileset WRAM labelsYamaArashi1-5/+5
2016-06-12sync engine code with pokeyellowYamaArashi1-6/+6
2016-06-12Remove the last address commentsdannye1-1/+1
2016-06-11remove address commentsYamaArashi1-10/+10
2015-08-30No more W_dannye1-11/+11
2015-08-12named more variablesYamaArashi1-1/+1
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-4/+4
2015-08-10No more $C8dannye1-1/+1
2015-08-09Replace some hardcoded data sizesdannye1-2/+2
2015-08-08commented audio codeYamaArashi1-8/+8
2015-08-07fixed namesYamaArashi1-2/+2
2015-08-05Use more lbdannye1-3/+3
2015-07-18miscYamaArashi1-1/+1
2015-07-18Consolidate coord macrosdannye1-24/+24
2015-07-16Swap trade center and battle centerdannye1-2/+2
2015-07-14Comment naming screendannye1-1/+1
2015-07-13menu wram variable namesYamaArashi1-4/+4
2015-07-12movemon and removepokemon wram variablesYamaArashi1-1/+1
2015-07-12named wram variablesYamaArashi1-9/+9
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-4/+4
2015-03-14commented trade amim functionsYamaArashi1-2/+2
2015-02-08Rename some labelsYamaArashi1-1/+1
2015-02-07Named wram symbolsYamaArashi1-2/+2
2015-02-07commented battle stuffYamaArashi1-4/+4
2015-02-07commented menu stuffYamaArashi1-1/+1
2015-02-07Fix typo in nameYamaArashi1-5/+5
2015-02-07serial/trade/miscYamaArashi1-458/+479
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2