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2020-11-14Fix file modesdannye1-0/+0
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-12/+12
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-15/+15
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
2016-07-18Clean up text commandsdannye1-1/+2
2016-06-11remove address commentsYamaArashi1-9/+9
2015-07-24named more functionsYamaArashi1-13/+10
2015-07-20enumerate eventsYamaArashi1-2/+1
2015-07-19jpab/jpba macrosYamaArashi1-3/+1
2015-07-19Name sound effectsdannye1-1/+1
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-6/+6
2015-02-07serial/trade/miscYamaArashi1-69/+69
2014-08-08Labelled many functions/variablesYamaArashi1-3/+3
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-14/+14
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+156