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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-30
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* Miscellaneous cleanup (#488)Rangi2025-01-28
| | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
* Remove redundant parenthesesRangi422024-12-16
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* Identify more flag bits (#464)Sylvie2024-09-23
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
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* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
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* Identify some unused WRAM variables (#453)Sylvie2024-06-15
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* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-04
| | | Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
* VC ExchangeBytes Aliases (#363)vulcandth2022-06-22
| | | Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at>
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
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* Add hSerialConnectionStatus vc_assert (#354)vulcandth2022-04-17
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* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
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* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
| | | | Fixes #319
* Identify hUILayoutFlagsRangi2021-02-13
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* Fix file modesdannye2020-11-14
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* Sync more with pokeyellowRangi2020-11-05
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* SONY -> RIVALRangi2020-07-17
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* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
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* Use 'tile' and 'tiles' macrosRangi2020-07-07
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* Sync coordinate macros with pokecrystalRangi2020-07-07
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* Use HIGH() and LOW()Rangi2020-07-07
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
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* Replace raw hex values with HRAM constantsRangi2020-07-03
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
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* Organize macros/ like pokecrystalRangi2020-07-03
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02