| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 19 | -6393/+0 | |
| 2020-06-27 | Organize gfx/ | Rangi | 3 | -4/+4 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 12 | -21/+21 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 4 | -79/+9 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2020-05-29 | Name UnusedCD40 | Nog-Frog | 1 | -1/+1 | |
| Every man deserves a name :) | |||||
| 2020-05-24 | Misc minor clean up | dannye | 1 | -1/+1 | |
| spotted by comparing against pokeyellow | |||||
| 2019-04-21 | A few missed SFX constant IDs | dannye | 1 | -2/+2 | |
| 2018-03-21 | add wEvosMoves instead of using eevee | yenatch | 1 | -5/+5 | |
| 2018-03-21 | Cleaned up name formatting | bitman44 | 1 | -1/+1 | |
| 2018-03-20 | Replaced instances of Mon### with the Pokemon's name | bitman44 | 1 | -1/+1 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 10 | -1178/+1178 | |
| in instructions like add a, x | |||||
| 2017-06-24 | Fix typos in comments | dannye | 3 | -3/+3 | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2 | -2/+2 | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| 2016-12-31 | split code out of main.asm | YamaArashi | 1 | -0/+120 | |
| 2016-09-17 | split bank 1 into files | YamaArashi | 3 | -0/+1005 | |
| 2016-07-18 | A few missed hardcoded decimal points | dannye | 3 | -5/+5 | |
| 2016-07-18 | Clean up text commands | dannye | 8 | -24/+28 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 9 | -55/+80 | |
| 2016-06-12 | Remove the last address comments | dannye | 4 | -18/+18 | |
| except for wram.asm and sram.asm also delete unused yellow file | |||||
| 2016-06-12 | Remove some leftover address comments | dannye | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 15 | -211/+211 | |
| 2016-03-22 | Clean up more Yellow ifdefs. | IIMarckus | 2 | -6/+0 | |
| 2016-01-03 | Fix game time labels | PikalaxALT | 2 | -5/+5 | |
| 2015-08-30 | No more W_ | dannye | 7 | -35/+35 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 3 | -4/+4 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 9 | -36/+36 | |
| 2015-08-11 | More joypad constants | dannye | 4 | -6/+8 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 4 | -12/+12 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 4 | -4/+8 | |
| 2015-08-08 | commented audio code | YamaArashi | 2 | -4/+4 | |
| 2015-08-07 | fixed names | YamaArashi | 1 | -2/+2 | |
| 2015-08-07 | named wram variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-07 | named CountSetBits output variable | YamaArashi | 2 | -4/+4 | |
| 2015-08-05 | Use more lb | dannye | 7 | -37/+37 | |
| and other clean up | |||||
| 2015-07-29 | constants for PrintNumber | YamaArashi | 5 | -25/+25 | |
| 2015-07-25 | yet more naming | YamaArashi | 4 | -27/+27 | |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -24/+24 | |
| 2015-07-24 | named more functions | YamaArashi | 1 | -6/+6 | |
| 2015-07-23 | clean up wram aliases | YamaArashi | 1 | -1/+1 | |
| 2015-07-22 | Rename sound effect files | dannye | 1 | -1/+1 | |
| 2015-07-21 | named most of the used events | YamaArashi | 2 | -2/+2 | |
| 2015-07-20 | enumerate events | YamaArashi | 3 | -14/+7 | |
| 2015-07-19 | constants for flag actions | YamaArashi | 1 | -1/+1 | |
| 2015-07-19 | naming | YamaArashi | 1 | -2/+2 | |
| 2015-07-19 | replace uses of minus one | YamaArashi | 1 | -1/+1 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 2 | -6/+2 | |
| 2015-07-19 | Name sound effects | dannye | 7 | -15/+15 | |
| 2015-07-18 | misc | YamaArashi | 5 | -94/+105 | |
| 2015-07-18 | Consolidate coord macros | dannye | 12 | -159/+159 | |
