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2015-04-01Rename battle files and split move effects Part 1xCrystal1-0/+64
2015-03-14commented trade amim functionsYamaArashi1-2/+2
2015-03-13relabel and add commentYamaArashi2-2/+2
2015-03-13commented mon_party_sprites.asmYamaArashi2-8/+8
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel1-1/+1
2015-02-08named misc functionsYamaArashi2-3/+3
2015-02-08move-related thingsYamaArashi1-5/+5
2015-02-07fixed hp bar wram label and miscYamaArashi4-88/+88
2015-02-07Named wram symbolsYamaArashi5-32/+32
2015-02-07commented battle stuffYamaArashi2-5/+5
2015-02-07commented menu stuffYamaArashi3-53/+53
2015-02-07serial/trade/miscYamaArashi6-91/+95
2015-01-24Clean up prizes data.Marcus Huderle1-1/+1
2014-10-17Kill version.asm.IIMarckus2-2/+2
2014-10-10Add a lot of Yellow text changes.IIMarckus2-0/+6
2014-09-23Accidentally committed .orig files from merge dff0cdeb.yenatch1-647/+0
2014-09-14Commented/labelled misc functionsYamaArashi5-16/+16
2014-09-13Commented more sprite and map codeYamaArashi8-30/+31
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi4-14/+14
2014-08-30Use hram constants for remaining joypad variables.yenatch2-5/+5
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch1-42/+32
2014-08-08Labelled many functions/variablesYamaArashi4-19/+19
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel12-314/+157
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch10-42/+21
2014-06-16Use macros to define predefs.yenatch1-1/+1
2014-06-16Rename predef functions so they aren't excessive in length.yenatch3-3/+3
2014-06-16Remove generated "indirect jump" comments.yenatch2-3/+3
2014-06-14Hall of Fame sram labels and related constants.yenatch1-16/+16
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch8-43/+43
2014-06-10Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel1-2/+2
2014-05-29Use VRAM constants where applicable.yenatch5-16/+16
2014-05-26Remove most static wram addresses. Use labels instead.yenatch15-640/+640
2014-05-25Label BCD math predefs.yenatch1-2/+2
2014-05-25Rename GetJoypadState -> Joypad.yenatch4-5/+5
2014-05-25Rename joypad registers.yenatch4-9/+9
2014-05-23Comment some more bank 0 functions.yenatch2-3/+3
2014-05-23Comment some bank 0 functions, and add wram labels for Predef.yenatch1-1/+1
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel15-0/+5398