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2020-11-04Sync with pokereddannye21-7451/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi19-6393/+0
2020-06-27Organize gfx/Rangi3-4/+4
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi12-21/+21
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-23Move more tables from engine/ to data/Rangi4-79/+9
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-05-29Name UnusedCD40Nog-Frog1-1/+1
Every man deserves a name :)
2020-05-24Misc minor clean updannye1-1/+1
spotted by comparing against pokeyellow
2020-05-20Sync with pokereddannye19-845/+898
2020-05-18Fix duplicate labelTiKevin831-2/+2
2019-04-21A few missed SFX constant IDsdannye1-2/+2
2019-01-23Pull bug descriptions into documentation, add more relevant docs from ↵Travis McGeehan1-3/+1
pokecrystal
2019-01-22Label functions, note cause of fast optionsTiKevin831-16/+18
Some of the functions in here are unlabeled despite having decent labels in pokecrystal (GSC reused yellow's options code). Updated the most relevant ones. This code has a bug/feature called "fast options" that reappears due to its reuse in GSC, added some explanation of it in comments
2018-11-18Rename spritestatedata structs.luckytyphlosion1-3/+3
2018-04-01fix some constantsyenatch1-1/+1
2018-03-21add wEvosMoves instead of using eeveeyenatch1-5/+5
2018-03-21Cleaned up name formattingbitman441-1/+1
2018-03-20Replaced instances of Mon### with the Pokemon's namebitman441-1/+1
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal10-1178/+1178
in instructions like add a, x
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222-2/+2
2017-06-24Fix typos in commentsdannye3-3/+3
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2-2/+2
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2016-12-31split code out of main.asmYamaArashi1-0/+120
2016-09-17split bank 1 into filesYamaArashi3-0/+1005
2016-07-18A few missed hardcoded decimal pointsdannye3-5/+5
2016-07-18Clean up text commandsdannye8-24/+28
2016-06-12Remove more address commentsdannye4-33/+33
2016-06-12sync engine code with pokeyellowYamaArashi9-55/+80
2016-06-12Remove the last address commentsdannye4-18/+18
except for wram.asm and sram.asm also delete unused yellow file
2016-06-12Remove some leftover address commentsdannye1-1/+1
2016-06-11sync engine code with pokeredYamaArashi7-35/+34
2016-06-11remove address commentsYamaArashi20-370/+370
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt2-2/+2
2016-06-11remove address commentsYamaArashi15-211/+211
2016-06-11Sync with pokereddannye4-9/+9
from August 29, 2015 to April 6, 2016
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt1-47/+44
2016-06-07Printer labelspikalaxalt2-24/+58
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-3/+3
2016-06-06Printer-related labelspikalaxalt2-3/+3
2016-06-06Clean up white spacedannye6-61/+61
2016-05-31Vermilion Fan Clubpikalaxalt2-2/+2
2016-05-30League PC code, address comments for hidden_items.asmluckytyphlosion1-9/+8
2016-05-30Vending machineluckytyphlosion1-15/+17
2016-05-30Cerulean Pokemon Center; Func_5c0d4; space after comma in ↵pikalaxalt1-263/+263
engine/menu/pokedex.asm
2016-05-29Pewter Pokecenterpikalaxalt2-2/+2
2016-05-23Bank7 misc functionsluckytyphlosion1-6/+6
Also delete gfx/intro_nido pngs (aren't used in the build)
2016-05-22Bank15 misc functionsluckytyphlosion2-113/+17
2016-05-22Bank11 and 14 misc functions.luckytyphlosion1-112/+113
2016-03-22Clean up more Yellow ifdefs.IIMarckus2-6/+0
2016-03-17Replaced some wram labels before committing, need to commit now.luckytyphlosion1-1/+1
2016-03-17Split bank1 up.luckytyphlosion3-0/+1045