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* Organize gfx/Rangi2020-06-273-4/+4
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-2712-21/+21
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-234-79/+9
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Name UnusedCD40Nog-Frog2020-05-291-1/+1
| | | | Every man deserves a name :)
* Misc minor clean updannye2020-05-241-1/+1
| | | | spotted by comparing against pokeyellow
* A few missed SFX constant IDsdannye2019-04-211-2/+2
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* add wEvosMoves instead of using eeveeyenatch2018-03-211-5/+5
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* Cleaned up name formattingbitman442018-03-211-1/+1
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* Replaced instances of Mon### with the Pokemon's namebitman442018-03-201-1/+1
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* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-3010-1178/+1178
| | | | in instructions like add a, x
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-292-2/+2
|\ | | | | Update for RGBDS 0.3.3
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-092-2/+2
| | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* | Fix typos in commentsdannye2017-06-243-3/+3
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* split code out of main.asmYamaArashi2016-12-311-0/+120
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* split bank 1 into filesYamaArashi2016-09-173-0/+1005
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* A few missed hardcoded decimal pointsdannye2016-07-183-5/+5
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-189-55/+80
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| * sync engine code with pokeyellowYamaArashi2016-06-129-55/+80
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* | Clean up text commandsdannye2016-07-188-24/+28
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* Remove the last address commentsdannye2016-06-124-18/+18
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* Remove some leftover address commentsdannye2016-06-121-1/+1
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* remove address commentsYamaArashi2016-06-1115-211/+211
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* Clean up more Yellow ifdefs.IIMarckus2016-03-222-6/+0
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* Fix game time labelsPikalaxALT2016-01-032-5/+5
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* No more W_dannye2015-08-307-35/+35
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* documented flags and misc. fixesYamaArashi2015-08-293-4/+4
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* named more variablesYamaArashi2015-08-121-1/+1
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* commented SGB palette stuffYamaArashi2015-08-129-36/+36
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* More joypad constantsdannye2015-08-114-6/+8
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-104-12/+12
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-103-11/+11
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| * commented audio codeYamaArashi2015-08-082-4/+4
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| * fixed namesYamaArashi2015-08-071-2/+2
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| * named wram variablesYamaArashi2015-08-071-1/+1
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| * named CountSetBits output variableYamaArashi2015-08-072-4/+4
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* | Replace some hardcoded data sizesdannye2015-08-094-4/+8
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* Use more lbdannye2015-08-057-37/+37
| | | | and other clean up
* constants for PrintNumberYamaArashi2015-07-295-25/+25
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* yet more namingYamaArashi2015-07-254-27/+27
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* more naming variablesYamaArashi2015-07-241-24/+24
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* named more functionsYamaArashi2015-07-241-6/+6
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* clean up wram aliasesYamaArashi2015-07-231-1/+1
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-223-14/+7
|\ | | | | enumerate events
| * named most of the used eventsYamaArashi2015-07-212-2/+2
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| * enumerate eventsYamaArashi2015-07-203-14/+7
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* | Rename sound effect filesdannye2015-07-221-1/+1
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* constants for flag actionsYamaArashi2015-07-191-1/+1
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* namingYamaArashi2015-07-191-2/+2
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* replace uses of minus oneYamaArashi2015-07-191-1/+1
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* jpab/jpba macrosYamaArashi2015-07-192-6/+2
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