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* named more variablesYamaArashi2015-08-12
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* commented SGB palette stuffYamaArashi2015-08-12
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* More joypad constantsdannye2015-08-11
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-10
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-10
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| * commented audio codeYamaArashi2015-08-08
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| * fixed namesYamaArashi2015-08-07
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| * named wram variablesYamaArashi2015-08-07
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| * named CountSetBits output variableYamaArashi2015-08-07
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* | Replace some hardcoded data sizesdannye2015-08-09
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* Use more lbdannye2015-08-05
| | | | and other clean up
* constants for PrintNumberYamaArashi2015-07-29
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* yet more namingYamaArashi2015-07-25
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* more naming variablesYamaArashi2015-07-24
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* named more functionsYamaArashi2015-07-24
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* clean up wram aliasesYamaArashi2015-07-23
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-22
|\ | | | | enumerate events
| * named most of the used eventsYamaArashi2015-07-21
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| * enumerate eventsYamaArashi2015-07-20
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* | Rename sound effect filesdannye2015-07-22
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* constants for flag actionsYamaArashi2015-07-19
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* namingYamaArashi2015-07-19
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* replace uses of minus oneYamaArashi2015-07-19
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* jpab/jpba macrosYamaArashi2015-07-19
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-18
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* | Name sound effectsdannye2015-07-19
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* Consolidate coord macrosdannye2015-07-18
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* fix variable namingYamaArashi2015-07-18
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* money / coins hram constantsYamaArashi2015-07-17
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* title / diploma / vending machineYamaArashi2015-07-17
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* Merge branch 'master' of https://github.com/iimarckus/pokereddannye2015-07-16
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| * menu stuffYamaArashi2015-07-15
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| * named wram variablesYamaArashi2015-07-14
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| * hall of fame / creditsYamaArashi2015-07-14
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| * field movesYamaArashi2015-07-14
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* | Swap trade center and battle centerdannye2015-07-16
|/ | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
* Comment naming screendannye2015-07-14
| | | | also use more joypad constants
* Use more screen dimension constantsdannye2015-07-14
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-14
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * named party menu/naming screen wram variablesYamaArashi2015-07-13
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| * comment slot machineYamaArashi2015-07-13
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| * menu wram variable namesYamaArashi2015-07-13
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| * movemon and removepokemon wram variablesYamaArashi2015-07-12
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| * named wram variablesYamaArashi2015-07-12
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* | Use more *Coorddannye2015-07-14
|/ | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* Start using text predef macrosdannye2015-07-04
| | | | also sprite direction constants
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Name a few unknownsU-Daniel-PC\Daniel2015-06-12
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* Rename battle files and split move effects Part 1xCrystal2015-04-01
| | | | 1.asm, 4.asm, and 4_2.asm